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Reviews for "Ge.ne.sis: Alpha Demo"

Umm.....

Where's the sound of battle?

meh

i can see where it could have been good... the art concept really pointed towards a final fantasy kind of game. but after i got past the cool menu screen, i just got bored. those green squares representing where you can move whilst in battle are kinda crap (but thats a little nit-picky). i also think the turn based combat system is getting kinda old for todays gamers. it could have been a platformer the way the game felt. i'm kinda disapointed because it looked awesome until i actual played.

meh!

the grammar is awful and the tutorial always freezes when I move where it tells me to move so I can't do anything

Put more work in.

The grammar issues have been pointed out. One thing i noticed is that if you switch back from selecting your magic attack when you are choosing what to do for the battle, you don't regain energy, so if I flip between choosing attack and magic in the menu I run out of energy regardless of whether i actually use the magic attack. That's all that I noticed. Low score because its a short unpolished demo.

music.. just bleh

music just hurts your ears after 15 seconds of it. can't really stand it at all. need something more ambient. and the loop is far too short. but the main problem with it is the way it blares and stands out without being good enough to justify it.

the game runs smoothly and the graphics are decent though. i'll probably give this a more thorough playthrough with the sound off.