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Reviews for "Ge.ne.sis: Alpha Demo"

huh

didn't like it though... but anyway it was hard work ...
8/10
3/5

To many steps

Its turn based which means theres no need for all the stop and go with click the monster and then click begin battle and all that just to battle. Slows it down further and its not needed. I found the battle system confusing but maybe its just me... I'd also suggest hot keys rather then all the clicking in battle. Looks good Hope to see something soon. and im not sure how the gameplay is going to go but if its a random battle system, shorter battles in general.

meh

i can see where it could have been good... the art concept really pointed towards a final fantasy kind of game. but after i got past the cool menu screen, i just got bored. those green squares representing where you can move whilst in battle are kinda crap (but thats a little nit-picky). i also think the turn based combat system is getting kinda old for todays gamers. it could have been a platformer the way the game felt. i'm kinda disapointed because it looked awesome until i actual played.

meh!

the grammar is awful and the tutorial always freezes when I move where it tells me to move so I can't do anything

Put more work in.

The grammar issues have been pointed out. One thing i noticed is that if you switch back from selecting your magic attack when you are choosing what to do for the battle, you don't regain energy, so if I flip between choosing attack and magic in the menu I run out of energy regardless of whether i actually use the magic attack. That's all that I noticed. Low score because its a short unpolished demo.