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Reviews for "Dungeon Sweet Dungeon"

Wow

This gives a new meaning to the word "Dungeon lord". It was briliant. If this is your first submission, id be amazed to see what you could do next. This is a extremly good game, but I cant figure out how to make my dungeon more populer or get better units.

bonisol responds:

Hey, thanks!
Just beat more heroes and get more gold.
Try to accumulate gold without spending too much! ^__^

Wow

Pretty neat for a first submission, I have to admit! The small images of the characters are quite well drawnn and made me grin. I like the funny dialogues and the "evil gameplay".
But: No music!
A cool medieval tune would put much more atmosphere in the game.
Sadly this game is totally underrated... Should be at least at 3.8

great game

still a little buggy but its ok now that the save is fixed. if you plan on making a sequel i have some suggestions.

Put all monsters and traps on a pannel, this would be much faster and easier than the current system.

Add some way of interacting during raid mode, such as a hero unit you control, a special trap that only works every 3 raids or anything else you control so it isn't all chance and preparation.

allow movement, deletion and upgrade of units and traps, in this game the front of my base had several units which didn't exist in raid mode but blocked the square they were on, this wouldn't be a problem using this. upgrading the traps would prevent them from becoming useless later in the game. a level 2 dart trap hardly scratches a level 20 warrior.

The final battle should require strategy, instead of placing as many high level creatures as possible in your dungeon.

Don't put repeating text boxes before each battle.

put in a "fun" mode with unlimited money allowing players to test how strong their dungeon making skills are.

Add a more detailed story..

overall this is a great game with lots of room for improvment,

Excellent job!

Love the game, and love the concept. What I found puzzling however, was this particular update. The ability to upgrade traps is certainly worth a ten, but the fact that traps now break deteriorates from the game as a whole. You've gone ahead and fixed something that wasn't broken to begin with, and I find that disappointing. Regardless, you truly are a talented game creator, and I will look forward to all other updates on this game, and your works in the future.

bonisol responds:

Thank you very much! ^__^
Breakable traps needed to be added to compensate upgradable traps (upgrading traps instead of buying new ones lets you save a lot of gold and risks to unbalance the game making traps too powerful compared to monsters, even more so if traps just can't break).
Please let me know what you think of the latest update I've uploaded, too ^__^

love the gamme but when is there going to be an update or the second one come out