Saving feature...
Game would be much better off if I would actually be able to load my saved game haha.
Saving feature...
Game would be much better off if I would actually be able to load my saved game haha.
i was
able to load my save but i had no side bar, just a black rectangle
A bit buggy
It's a good concept, reminds me of dungeon keeper in a way, but the problems overshadow achievements.
Bugs and Suggestions
1) Monsters occasionally stop in place, even though not dead they will continue to stay in place and the hero won't attack them, neither will they follow the hero.
2) Similarly I've seen the hero ignore traps.
3) Not all monsters spawn when you set them down, not sure if this is down to some sort of cap but it really screws your dungeon when only a couple spawn.
4) Not so much a bug, but the amount of text windows to buy a certain thing can really put you into boredom mode really easily - perhaps use a Command and Conquer style list, or even have a 'buy previous' or 'favorite buys' list which would make rebuying dead units easier.
5) Have a sell button for traps, or even an upgrade button! It's so easy to make a mistake with placing without a grid showing where your unit or trap will land.
6) Have a button to heal for a price.
I see good things coming from this game if you are indeed taking the players at their word and working on them ^^.
its a good game but
its glichy the monsters die really quick there should be a heal zone for the monsters i like that you allowd the monsters to move around but sometimes it would freez up and sit there overall its good for a 1st try
hope to see part 2
good idea
but nothing works properly :S
you need to rework it a little, if you run o of gold nothing happens and you have to clsoe and reopen the game