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Reviews for "Space Station Jason"

Nice

It is indeed a nice game with nice graphic and nice story flow, i loved the 3D effect, the missions wer nice too but one thing make it go down to 8.. After a while it becomes boring, there is not really any goal after each level, it is a little too repetitive, levels all looks like the same, exept some have hrd to find gems and everything but still, boring after an ammount of level! Also, it happened to me 5 times that when i swapped direction (A & D), my arrows wnet crazy, stuck and then jason continued to walk in the space and i lost a life because of a bug
-_-

Good game, keep up the good work, hope to see more from you!

Good luck :P

Phantasmagor responds:

Yeh we wanted to add more elements to the game but in the end ran out of time and inspiration for the project. If we revisit this later we might add more to the game and release a sequel.

Interesting bug. I've never had that happen before...

Thanks for the review

Pretty fun

I'm a big fan of platformers and this game adds a little depth with the 3D rotation aspect. Worth a play or two.

Nice but...

The environments are really plain. There aren't any backgrounds. The graphics are awesome though and the 3-D was great. It wasn't much like Crash though because the Crash games don't give you camera control and you could spin and stuff. What really annoyed me was the extreme gravity in space. How??

Not bad

Not a bad looking game.. i just dont have the patience it takes for games of this type. nice graphics. the 3-D effects are neat.

Not my type of game

I found it kind of bland, to be honest, but I could see a lot of work was put into this. For people who are into platformers, it would be fun. It's just not my genre.

Only suggestion I could make is to either add a save feature or remove the 'lives' and just make dieing start the level over. Lives are a throwback to the old style arcade game where you put quarters in, and really don't belong in a modern game, at least to that extreme.

Phantasmagor responds:

There is a saving system...? We were actually going for an old games kinda of feel. That's what we always do. We often try to develop our own games that have the same feel as older games, in this case we were going very much for the feel of crash bandicoot in a way, with our own little mix.

Thanks for the review