Well worth an hour or two of play
Graphics: 9
The graphics are smooth and natural, free from cartoony borders (the main menu torches were a bit wierd-looking, though). The general mood of fighting evil is well achieved, with small touches such as a good font, the character turning towards the mouse, dragons falling and fading instead of disappearing, and cracks in the houses.
Style: 10
Although I was expecting a bird's-eye view shooter, the style is creative and has great things like a minimap (amazingly useful) and a spell cooldown timer on its simple but effective dashboard thingy. It has easy to learn, intuitive controls and a dark, medieval feel. For some reason, though, the mousewheel didn't work well for me, and I guess people without mousewheel would be hard pressed to push all the buttons for different spells.
Sound: 8
The music is nice and ominous, but not distracting. The screaming when houses are destroyed is a nice touch.
Violence: 7
There's not really much violence.
Interactivity: 9
I really crave the "shop" aspect of games, and this one was really thorough. I marveled at the many spells and spell upgrades. However, one thing I would like is a name for spell upgrades for each level (i.e. poison1 is Poison, poison2 is Toxic Blast)
Humor: 0
Not a humorous game, but it wasn't meant to be.
Other random merits:
Long, possibly infinite place to create your name (good for me, as I like to embellish my name with "The Omniscient", etc.)Apprentice, Master, Infernal are creative, yet easy to tell that Infernal is Hard/Insane mode