there was a glitch
in the last battle i would lose when then enemy had 3 lifes and i had a more than 1
there was a glitch
in the last battle i would lose when then enemy had 3 lifes and i had a more than 1
Serious?
That never happened to me. I tested the game out and in the last battle it works fine. Were you looking at your own stock?
Well, i'll look into it either way, so thanks for pointing it out!
...ok
Well it was ok but it did start get annoying if you played it for a while because it was slightly repetitive and the final lvl was stupid cause every time me and my friends got the thing down to the last 2 lives we ran out of time, maybe if there was a sequence to the attacks instead of seeing who can hit first or a power bar so that you can smack them with a stronger attack it might be better.Loved the madness lvl by the way
Note. The special-(spacebar) didn't work for me either, the special activates once you got ur bar full without telling it to, AND MY SPACEBAR ISN'T STICKING SO IT'S NOT GOING OFF BECAUSE OF THAT. =)
Thanks for the feedback. A few pointers for the next time you play the game:
Special attacks (like stated in the tutorial section) are varied. While some people can trigger them by use of the spacebar, some others will trigger it by using a simple punch. At the same time some others have a special attack that triggers on its own. Example: Ratbag, Furball and Madness use a simple punch that inflicts 150% damage. Terra's Meteor Shower activates on its own, inflicting the same damage for each meteor that hits the opponent. All the other characters have space bar triggered attacks.
As for the last level... Some people found it tough... Some people found it piss easy, so like i already said... I will just have to add a difficulty setting to a new and better version of the game.
Thanks for playing and trust me, your feedback helped.
This isnt the greatest...
for some reason, my special wouldnt work.
It only works when your special bar is at full. On top of that, Ratbag, Furball and Madness trigger their specials by using a simple punch. Last, but not least, Terra's Meteo activates by itself when the gauge reaches its peak.
Hope it didn't give you too much trouble... Either way, thanks for playing!
good game, but...
ok, youve made a really good game here very super smash brothers-esque, but the one thing that really REALLY got to me is the only melee attack you have is some phantom hand that comes out of nowhere, plus theirs only 4 or 5 items, a good game dont get me wrong but ALOT of room for improvement. this could be a great one...
COULD be a great game... Once i learn how to code better.
Until then, enjoy this because it's really the best i can provide until i get better. It was tough enough to code just THAT.
Thanks for playing!
okay
it was quite good but it was to slow and glichy. It might be bacause of my computer but the characters cept disapearing and reapiring and it got to fustrating because it spoilt the gameplay
Taking that into account, i'll just have to make sure that my next engine is faster. Unfortunately i used a whole heap of code that eventually started slowing the game down on more obsolete computers... I should've taken slower computers into account.
There's always next time... Until then, thanks for the feedback!