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Reviews for "BattleMage"

It was good but some stuffs could be better

Well the only trouble i had with the game... was the music... it was fine in the type of music... not the quality of sound it was crappy... what you could do was to download some music from mmorpg's like lineage2 in the site of that game dude... and then in download and then in music there it is... things like that would of perfectly fit the game dude... in overall it was a pretty good game :)

Arclite83 responds:

Yeah, like I said, I had to crunch it under 5 megs, and the music was where the hit was. It's a big game, and I had to make several of the music files convert at 8kb (lowest setting). Even I was upset with some of the loss; but the original, with the 16-20kb music, is almost 7meg! So I had no choice but to take the cutters to it. As to the style, well, I like what I found, for the most part.

Very Nice..

Great job.

Cool... Good work

[BAD: ]
When the badguys come in a bunch, it gets quite hard... Actually a flaw but I just find it a little stressful. When I get the hang out of it, it'll be OK. And you need to fix the loading. I'll tell you how.

[GOOD:]
It reminds me of one of my games and also Megaman X series. That's cool. The 3D is also cool. You used my first AG preloader and that's cool too!

[My rating: 4 stars. Wooo!]

Fixing the loading:
I believe that loading problem is caused by a lot of stuff (usually those symbols that you define for linkage export) being loaded in the first frame. Those stuff blocks off the loading page because in order for the preloader to come out, everything in the first frame (80% of the game) has to be displayed. You can try to test your movie in flash and open the bandwidth profiler thing. Check if the first frame that is to be loaded contains a high byte size.

If this is the case, the solution is to create an empty frame somewhere that WILL NOT be part of the game. Maybe in a new scene at the back. Insert all movie clips (with linkage) on the stage there. Then in the library, uncheck "Export in first frame" for all the movie clips that you just dragged on to the stage. This basically just asks flash not to load everything (that needs to be exported) on the first preloader frame and load it instead somewhere at the back.

I hope that is the case and solves your problem. Sorry for typing this in the review section but the author requested.

~Josh Tamugaia

Arclite83 responds:

Yeah, I tried that; I made a new frame in the back, added a clip, and a music file, and unchecked both; neither showed up in the game afterwards. Not sure what I did wrong... if you could help, my email is cmahar@hotmail.com - get it in touch with me there.

Now for your comments:
The bad guys need to be fixed, and I have a way of doing that for BM2, I think. Some of them are just too tough: I mean, they aren't for me, but then, I've been playing this game essentially for a year. I think I need to take that more into account next time.
As for the graphics; yes, they suck at times. I'm not an artist, I'm a programmer. The few that are ok come from sprites that have been drawn over - if the main character reminds you of megaman, that's because his walk cycle was the basis for the animation. Hence, the credit to PMM in the credits.

Not perfect

Great game, one issue. The pictures of the main character and the person who you are talking with in the textmessages, are horrible. The backgrounds and level designes were good, though. Music was okay, not great and the puzzles were fun. Good platformer, not one to remember. Keep it up!

Good

Good game.