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Castle Crashers Collab

27,728 Views | 410 Replies
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Response to Castle Crashers Collab 2009-02-06 16:31:37


I wanted this game, but I can't connect my XBox to my internet cord thing, and I have the money for Live. :<
Anyways, I've been follwing this game a long time, can I join? [Hopefully I'm not too late. :x]


I love Street Fighter. obviously.

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Response to Castle Crashers Collab 2009-02-06 17:37:18


okay, here's a basic version of my part, It's still under construction so don't expect much to stay the same.

http://spamtheweb.com/ul/upload/060209/6 3025_Castle_Crashers_short.php

Among already noted issues: The lack of sound effects, Lack of subtitles, The crack in one line of the Voice acting, and some of the artwork could be done a bit better, and the lip movement could be animated better.
(I'm going to work on these issues, of course.)

Also, is it odd that I'm one of the few (or to my knowledge, the only one) in the collab using the line tool? If it doesn't fit with the others, I could just pull out the old tablet and fix it, but I'd rather not work out of my usual medium.

I'm glad to see this thread moving again.


[]

Response to Castle Crashers Collab 2009-02-06 19:58:38


At 2/6/09 05:37 PM, Seltzer wrote: okay, here's a basic version of my part, It's still under construction so don't expect much to stay the same.

http://spamtheweb.com/ul/upload/060209/6 3025_Castle_Crashers_short.php

Among already noted issues: The lack of sound effects, Lack of subtitles, The crack in one line of the Voice acting, and some of the artwork could be done a bit better, and the lip movement could be animated better.
(I'm going to work on these issues, of course.)

Add to that list the stiffness. It should have more motion within the characters. So that would help. And Dante, I said that it looked fine without it, you agree, there you go. SkullsNSkate, I need proof that you can animate well.

Response to Castle Crashers Collab 2009-02-06 22:38:02


ok, thanks.... i thought you were complaining lol

anyway

the new part wasn't really that funny.....

it made sense, but...... it was too slow, and there wasn't an exact joke

also, lower the music volume

i could barely hear you


HI HOW ARE YOU?

Response to Castle Crashers Collab 2009-02-06 23:08:02


At 2/6/09 07:58 PM, xxflareknightxx wrote:
At 2/6/09 05:37 PM, Seltzer wrote: okay, here's a basic version of my part, It's still under construction so don't expect much to stay the same.

http://spamtheweb.com/ul/upload/060209/6 3025_Castle_Crashers_short.php

Among already noted issues: The lack of sound effects, Lack of subtitles, The crack in one line of the Voice acting, and some of the artwork could be done a bit better, and the lip movement could be animated better.
(I'm going to work on these issues, of course.)
Add to that list the stiffness. It should have more motion within the characters. So that would help. And Dante, I said that it looked fine without it, you agree, there you go. SkullsNSkate, I need proof that you can animate well.

Noted. I'd palnned to fix that but never typed it.

If anyone could give me tips on how to fix that, It'd help.

if worst comes to worst, just drop my part.

Though it shouldn't be that bad after the revision


[]

Response to Castle Crashers Collab 2009-02-07 05:38:08


i might start a new animation part after i finish a game that im working on


Fluidanims is awesome

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Response to Castle Crashers Collab 2009-02-07 10:12:45


At 2/7/09 05:38 AM, Munz wrote: i might start a new animation part after i finish a game that im working on

Wait, but are you done with one part now? Because it has been quite a while.

Response to Castle Crashers Collab 2009-02-07 16:40:39


I'm just posting a screen of the revision, It'd not done yet, but I wanted to get feedback on the updates in the artwork.

I'm considering rewriting the script a little, but the first one already pushed the 30 second limit. so I don't know if I could.

Castle Crashers Collab


[]

Response to Castle Crashers Collab 2009-02-08 02:02:47


am i too late?


PLEEZ STEEL MY SIGNICHUR

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Response to Castle Crashers Collab 2009-02-08 12:45:07


At 2/8/09 02:02 AM, Falconpunchr wrote: am i too late?

No, but you have to prove that you can animate well.

Response to Castle Crashers Collab 2009-02-08 18:41:58


hey dude i wanna join....do i have to have certain rep or sumthing? lol and when do the submisions have to be in? o and wth is b.a?


Dark Archer Kogi

\-Dark^~^Side-/

Response to Castle Crashers Collab 2009-02-08 19:00:56


ok, might be take awhile though


PLEEZ STEEL MY SIGNICHUR

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Response to Castle Crashers Collab 2009-02-09 15:58:18


Just wanted to let you all know, I'm taking some time off to work on a prior obligation.

It's a sprite toon for a friend, It should be relatively simple and quick to do.

I'll be back at my part by tomorrow night at the latest


[]

Response to Castle Crashers Collab 2009-02-09 16:02:36


B.A. Stands for batting average.

Someone correct me if I'm wrong, but I'm fairly certain that it is the average score of your most recent three independent flash submissions. (well, flash or audio, really. But there is a separate B.A. for each)

It is viewable by searching your user name in the search box near the header, and rolling your mouse over you're icon.


[]

Response to Castle Crashers Collab 2009-02-09 20:37:51


BA is for all of your submissions. You need at least three. Ok everybody get finished. I figure the collab will be out soon.

Response to Castle Crashers Collab 2009-02-10 20:40:12


At 2/9/09 08:37 PM, xxflareknightxx wrote: BA is for all of your submissions. You need at least three. Ok everybody get finished. I figure the collab will be out soon.

I've still got that other project, but i'll finish up mine now.

Do me a favor,if you will, and drop me a quick PM when you update things here.


[]

Response to Castle Crashers Collab 2009-02-12 16:15:17


how are we doing guys?

im anxious Xo


HI HOW ARE YOU?

Response to Castle Crashers Collab 2009-02-12 17:18:40


I'm finished. I'm going to run a small revision process tomorrow or later on tonight, and It'l be done


[]

Response to Castle Crashers Collab 2009-02-12 17:43:46


At 2/12/09 04:15 PM, dante224 wrote: how are we doing guys?

im anxious Xo

We're doing pretty good. Why did you put me in The FRSPC? I don't want to be credited with it. Also, everybody go to www.abnormalcult.com My new website. And join the forums there.

Response to Castle Crashers Collab 2009-02-12 18:13:19


Sure man! I'll join in A-Sap!


I Know... I Own... SATANIC GOOMBA FOR PRIME MINISTER!!!!

Response to Castle Crashers Collab 2009-02-12 19:23:44


At 2/12/09 05:43 PM, xxflareknightxx wrote:
At 2/12/09 04:15 PM, dante224 wrote: how are we doing guys?

im anxious Xo
We're doing pretty good. Why did you put me in The FRSPC? I don't want to be credited with it. Also, everybody go to www.abnormalcult.com My new website. And join the forums there.

k, i just co'd random people lol

ill move you off of it :P

oh and your website needs come fixes lol

nice html code though


HI HOW ARE YOU?

Response to Castle Crashers Collab 2009-02-12 19:27:25


My website's acting all.... slow as hell n' stuff. Damn it. Well whatever. But I think we are going good now, so this will work out well.

Response to Castle Crashers Collab 2009-02-16 12:13:53


This is coming out soon, right? I don't think I can stand the suspense any longer.

Response to Castle Crashers Collab 2009-02-17 21:42:05


At 2/16/09 12:13 PM, JT1 wrote: This is coming out soon, right? I don't think I can stand the suspense any longer.

Neither can I. But its not in my hands now... its in Seltzer's and Munz's. Once they finished their parts, I'll do a buncha stuff to make it look cleaner and submit it, k?

Response to Castle Crashers Collab 2009-02-17 23:53:56


as i said a long time ago

there are alot of problems

mostly in the games

but we can forgive those

lets see

THE ENDLING LOL

yeah..... improve the motion and entrances of the two please (and finish the spinning bars behind tricky)

the first part...... put a different music behind it please.... its awkward to hear the menu music twice

what else.....

oh

and SELTZER AND MUNZ! FINISH GUYS!


HI HOW ARE YOU?

Response to Castle Crashers Collab 2009-02-18 03:07:22


When are you planning on submitting this? My collab is going to be coming out soon too, and I don't want them to interfere with eachother (ie. battling for a spot on the front page). You know what I mean. Just drop me a Pm or something so we can organize this.


[As Main][The Zelda Collab]

I suffer from CRS (Can't Remember Shit)

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Response to Castle Crashers Collab 2009-02-18 08:52:39


GUYS. Do you all want a transition in between the parts, as in Sprite Tv or Blamformers? Just asking..... And I'm still waiting.....

Response to Castle Crashers Collab 2009-02-18 17:05:06


yes

there should be a small contest for the transition

like a quick 1 second deal

both video and audio

what do you think flare?


HI HOW ARE YOU?

Response to Castle Crashers Collab 2009-02-18 20:02:18


At 2/17/09 11:53 PM, dante224 wrote: as i said a long time ago

there are alot of problems

mostly in the games

but we can forgive those

lets see

THE ENDLING LOL

yeah..... improve the motion and entrances of the two please (and finish the spinning bars behind tricky)

the first part...... put a different music behind it please.... its awkward to hear the menu music twice

what else.....

oh

and SELTZER AND MUNZ! FINISH GUYS!

My apologies, I've been sick recently.

I should be good to finish now.

And yeah, We need a transition.


[]

Response to Castle Crashers Collab 2009-02-19 19:16:27


At 2/18/09 05:05 PM, dante224 wrote: yes

there should be a small contest for the transition

like a quick 1 second deal

both video and audio

what do you think flare?

Yeah a transition would be nice. And what do you mean by "a small contest"? Anyway, still need ideas for it, maybe static or whatever. Lets get moving.