At 5/11/12 09:40 PM, Aigis wrote:
Aside from the heads, the target for good anime drawing is (usually) still correct anatomy. It's (usually) just a little simplified.
I would say correct anatomy as far as logical-ish movements and poses go, but not as far as proportions are concerned. Its a stylization and skewing of proportions that make it visually interesting while simplifying various bits and pieces. And while the poses may be generally unusual for a real person to bother getting into, they are generally semi possible to actually do, unlike the piece is questions pose where her arm is separated at the shoulder and so out of whack its painful to look at.
He wanted to exaggerate her ass to make it a focal point, fine. What isn't fine is that the way he did it makes it looked pasted on and detached from any real part of the body, that's an anatomy complaint that "well i stylized it" doesn't cover. There are many artists who can stylize pieces but still make the body parts look like they belong to that body and could exist if that body were real and functional in a hypothetical scenario.
When you really stop to look at real people of odd shapes (the obese, the elderly, the worn down skinny people) you see almost cartoonish exaggerations of certain features and body parts, and drawing them would reflect this, but they can (and are) still be living beings who don't follow the typical canon of proper anatomical structuring.