Hey I brought up Game Closure (HTML5 dev tool) at the office and Luis mentioned PrettyMuchBryce was trying it out. It reminded me of something that I REALLY WANT TO DO and we can actually start really soon on this...
I'd like to try a monthly challenge where each month we present a different development tool that people can make a game with. So everyone who is interested can make a game with that tool. You can get it sponsored, or just run ads, or whatever... But you've learned the tool that month.
The plan was to start with Construct 2 because I've already been talking to the creator of that and he can give out some codes for full versions for the winners.
Next up I was planning Axel, a Flixel-like framework that uses hardware acceleration. I also talked to the creator of that and he's into it.
Month three could be Game Closure and maybe by month 4, Stencyl 3.0 will be out.
Doing this would let people learn and evaluate all the different tools and find their favorite.
We could also pop a 48 hour game jam between each one, just to open the field to everything.
So I guess my question is - do you guys want to try doing a 48 hour game jam before something like this kicks off, or should I just get moving with launching a Construct 2 Challenge?