At 4/4/05 01:37 AM, Bastille wrote:
And yes, Sony did basically design it for making money
you know whats funny...the fact that nintendo does the same thing. of course sony made psp to make money, so did nintendo. companies make entertainment software for profits, its not like they actually care whether or not we are entertained...its up
the game creators to do that. as for the controls...main differential is the PSP analog stick vs. the DS' touch screen.
if we were talking about cross-platform type games, like sports games or the like, then the PSP's analog stick is the clear winner; it just works much better as a generalized analog input device. but the DS' strength is in its ability to allow for unique input schemes, like in such games as wario ware touched!
concerning the other controls, each system has its strengths. both are good, however.
when it comes down to it, the PSP features a much more standardized input system with its analog stick, though the DS allows for much greater creative design with its touch screen. really, it's a matter of the select game at hand that decides which system has the better controls, and though the PSP will win for most mass-market games, the Nintendo DS has plenty of room for innovative control methods. out when it comes down to it, the PSP is much better suited for 99% of the games out on the market.
in the end, both systems are in tie with each other in flaws and advantages, i didnt say PSP was better, but it is a better all around system and DS...just as a portable system.