At 2/5/13 03:53 PM, kmau wrote:
At 2/5/13 01:35 PM, Cootie wrote:
The main story is never the best part of an Elder Scrolls game though.The problem is that Bethesda doesn't really improve because the fanbase accepts their shortcomings. You could say The Elder Scrolls is about walking the road and not about reaching the end, but Mass Effect has this philosophy too and here everyone throws a fit over the ending.
One of the big differences though is Bethesda games come with a huge modding community to the point where in general if you don't like something about the game you can either change it to something you do like yourself or find someone already doing it, if you buy a Bethesda game your generally buying a platform that you can find a helluva lot of extra stuff for. Granted Bethesda should still learn but that I believe is why people are generally more accepting (plus the journey is generally fairly awesome and again highly customizable)
As for endings I feel were pretty terrible... hmmm hard to say I forget most... FF13-2 definitely put a wrinkle in my forehead and I was one of those who actually enjoyed the game, and I'm talking even the extended ending... all that work through the game and you STILL end up basically loosing/it being all a fricken dream style.
But yeah any ending that nullifies all the work you did during the actual game is terrible, I don't feel I've accomplished anything if I spent a week playing a game just to be told it was all a dream, no matter how enjoyable the gameplay is I still want my feelgood fix with a false sense of accomplishment damnit!