At 6/5/12 05:38 AM, fluffkomix wrote: Guy picking something up
Great job on the anticipation there at the beginning and the looking away at the end.
Just a quick and crude double take practice here, didn't bother key-framing:
At 6/5/12 05:38 AM, fluffkomix wrote: Guy picking something up
Great job on the anticipation there at the beginning and the looking away at the end.
Just a quick and crude double take practice here, didn't bother key-framing:
http://www.newgrounds.com/dump/item/1bf679ab9034285749b2641b 50a3a10f
MAGIC MOMENT CHECK IT OUT@!!!!!!!
http://www.newgrounds.com/dump/item/a24fc1efdc43538be12bbb1f b7112ed3
This is what I did at work for the past 2 hours, I smuggled a copy of flash in.
Drawin with moose.
Hi, newgrounds animators.
In the morning I have been animating but I confront a big problem.
I made my sketch( for the proportions ) and later to make a cleaner animation some things have change .
I like more my sketch than the clean animation, I think is more fluent and smooth and the other is like a robot.
I don't know what to do.
http://www.newgrounds.com/dump/item/a7fbcc6051e277d17bd60956 04983269
At 6/20/12 06:11 PM, CartoonHunter wrote: Hi, newgrounds animators.
In the morning I have been animating but I confront a big problem.
I made my sketch( for the proportions ) and later to make a cleaner animation some things have change .
I like more my sketch than the clean animation, I think is more fluent and smooth and the other is like a robot.
I don't know what to do.
http://www.newgrounds.com/dump/item/a7fbcc6051e277d17bd60956 04983269
The problem with your cleaner version is that the head and body are not moving. I also suggest adding some up and down movement to the head and body.
MAGIC MOMENT test animation
http://www.newgrounds.com/dump/item/1bf679ab9034285749b2641b 50a3a10f
any suggestions
At 6/21/12 12:19 PM, Uebie wrote: MAGIC MOMENT test animation
http://www.newgrounds.com/dump/item/1bf679ab9034285749b2641b 50a3a10f
any suggestions
The cityscape looks a bit too static. You should ken-burns it.
The cityscape looks a bit too static. You should ken-burns it.
http://www.newgrounds.com/dump/item/84f57e43ea6aa7b792b68cd1 c8e45b0f
better?
At 6/22/12 01:50 AM, Uebie wrote: better?
quite certainly
I took some time with this one working on it off and on, it didn't turn out the way I wanted with the lower half of the model and the breast bounce. I will do some more studying and start over.
A stage 2 base figure 6 frame run cycle.
Juri Han from Super Street fighter, She's considered a cameo for my current project.
Hi, my name is Alex:
http://www.newgrounds.com/dump/item/9a644629d6a0062e9894e5b0 ee9a34f0
It's nice to meet all of you. I'm extraordinarily new to animating. I just started today. Here's what I've made in the past 6 hours since my Wacom arrived.
Here's a Ball and Hammer:
http://www.newgrounds.com/dump/item/4e8ba68d5fff11a6330bbb58 65ddf8a9
My friend's a fan of sonic so I animated his art as a small favor:
http://www.newgrounds.com/dump/item/2b87c0ce7cf158b9a66eae7c 26a851a2
I hope you guys enjoy all of my stuff. I also made a game nobody liked. It's called Shelter. You can view it in my profile or maybe we can just talk about animations, if that's what you'd like.
At 6/27/12 12:26 AM, TheAdventMaster wrote: Hi, my name is Alex:
http://www.newgrounds.com/dump/item/9a644629d6a0062e9894e5b0 ee9a34f0
It's nice to meet all of you. I'm extraordinarily new to animating. I just started today. Here's what I've made in the past 6 hours since my Wacom arrived.
Here's a Ball and Hammer:
http://www.newgrounds.com/dump/item/4e8ba68d5fff11a6330bbb58 65ddf8a9
My friend's a fan of sonic so I animated his art as a small favor:
http://www.newgrounds.com/dump/item/2b87c0ce7cf158b9a66eae7c 26a851a2
I hope you guys enjoy all of my stuff. I also made a game nobody liked. It's called Shelter. You can view it in my profile or maybe we can just talk about animations, if that's what you'd like.
Welcome and nice job!
This is some stuff i had been working won a few months ago. It didn't turn out as I expected so I decided to dump it. Here it is:
http://www.newgrounds.com/dump/item/05d95a391cc33074ce409d53 43a3fa01
Music is by ArtificialFear:
http://artificialfear.newgrounds.com/
At 6/27/12 10:33 AM, SheepOvatsug wrote:At 6/27/12 12:26 AM, TheAdventMaster wrote: ... Oodles and oodles of noodles ...Welcome and nice job!
This is some stuff i had been working won a few months ago. It didn't turn out as I expected so I decided to dump it. Here it is:
http://www.newgrounds.com/dump/item/05d95a391cc33074ce409d53 43a3fa01
Music is by ArtificialFear:
http://artificialfear.newgrounds.com/
That's wicked!
I'm really digging the atmosphere. Link seems more intimidating and the bosses finally seem scary. I wonder what other cool animations are lying around...
so I drew ash ketchum again
every time I draw ash I feel myself die a little bit inside
At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum again
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
Ash has gained a little weight over the years.
At 6/27/12 08:04 PM, TheAdventMaster wrote:At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum againAsh has gained a little weight over the years.
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
some critique :(
At 6/27/12 08:44 PM, colonbackslash wrote:At 6/27/12 08:04 PM, TheAdventMaster wrote:some critique :(At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum againAsh has gained a little weight over the years.
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
looks better colored !
At 6/27/12 09:23 PM, colonbackslash wrote:At 6/27/12 08:44 PM, colonbackslash wrote:looks better colored !At 6/27/12 08:04 PM, TheAdventMaster wrote:some critique :(At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum againAsh has gained a little weight over the years.
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
ASH_CATCHTHEM
it seems a little bit choppy... maybe you should add more animated frames :)
At 6/27/12 10:14 PM, Uebie wrote:At 6/27/12 09:23 PM, colonbackslash wrote:it seems a little bit choppy... maybe you should add more animated frames :)At 6/27/12 08:44 PM, colonbackslash wrote:looks better colored !At 6/27/12 08:04 PM, TheAdventMaster wrote:some critique :(At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum againAsh has gained a little weight over the years.
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
ASH_CATCHTHEM
Yeah but wouldn't that slow the action down? I kinda have it at the speed I was looking for. Any advice on how to add frames without slowing the action down?
At 6/27/12 10:31 PM, colonbackslash wrote: Yeah but wouldn't that slow the action down? I kinda have it at the speed I was looking for. Any advice on how to add frames without slowing the action down?
I have some. If in-between frames and fiddling with the frame rate doesn't make sense, try experimenting with "ghosted" movements. Think about how manga/comic artists create action out of still images. They're under the ultimate animation constraint - they can't actually animate.
So they project.
At 6/27/12 09:23 PM, colonbackslash wrote:
looks better colored !
ASH_CATCHTHEM
I agree.
At 6/22/12 08:04 PM, kj29 wrote: I took some time with this one working on it off and on, it didn't turn out the way I wanted with the lower half of the model and the breast bounce. I will do some more studying and start over.
A stage 2 base figure 6 frame run cycle.
Shit, that's amazing.
For me, I made 'Splosion Dick in like 30 minutes, so nothing fancy. The drawing and anatomy is horrendous. Please tell me what you think everybody!
A much better run cycle, I maybe up all night working on this one.
At 6/28/12 09:40 PM, kj29 wrote: A much better run cycle, I maybe up all night working on this one.
This is a serious improvement. Good job.
I seem to notice an oddity in the running itself, though. The way the right (closest to camera) leg suddenly pops forward in the cycle seems a little off.
http://www.newgrounds.com/dump/item/07e05dc4370688741df2d33f 6aeb2fa2
A zombie that I made for a guy's game.