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Animation Practice!?

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bl00db47h
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Response to Animation Practice!? Feb. 19th, 2012 @ 10:11 PM Reply

At 3 hours ago, Sacros wrote: some peculiar practice - not really testing animation as the animation itself is quick draft...ladies and gentlemen:

the completely open source flash movie - dancing monkey

animation is done in GIMP and the swf INCLUDING THE PRELOADER was compiled WITHOUT flash at all, needless to say, its all free and open source...not sure about the newgrounds preloader though, but thats a minor detail

now there is much to try but i can do pretty much anything -vector AND RASTER- i may post with a tutorial if somebody is interested

Everything done in Gimp? Wow, that's pretty amazing.

At 4 hours ago, Croire wrote: I'm practicing animating by studying my FAVORITE CARTOON OF ALL TIME "The Marvelous Misadventures of Flapjack" and doing short frame by frame animations from the show every day here's the first one.

Haha, nice! Looks like the real thing.

Here's some dude drinking beer. I haven't animated in a really long time (and when I was animating I was pretty bad :P) so here's me starting again. Also, the final animation was exported larger than the stage was in flash, so you see the bottom where I stopped drawing haha

Tell me what you think!


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RubberSocks
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Response to Animation Practice!? Feb. 20th, 2012 @ 11:16 AM Reply

Here's some dude drinking beer. I haven't animated in a really long time (and when I was animating I was pretty bad :P) so here's me starting again. Also, the final animation was exported larger than the stage was in flash, so you see the bottom where I stopped drawing haha

Tell me what you think!

Pretty Good, I'm guessing all animations take longer than they look.


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demann18
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Response to Animation Practice!? Feb. 20th, 2012 @ 11:35 AM Reply

At 13 hours ago, RubberSocks wrote:
At 5 hours ago, demann18 wrote: This is a pretty thread. Here's my practice.
Hand Count
Wow dude, u really redrew each frame?

lol Yeah I redrew most frames. The animators on DeviantArt make me feel lazy, so I did that to keep up. The animators here make me feel unfunny though.

Croire
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Response to Animation Practice!? Feb. 20th, 2012 @ 11:37 AM Reply

At 17 minutes ago, RubberSocks wrote: Pretty Good, I'm guessing all animations take longer than they look.

Yes. They take MUCH longer than they look. Are you new to animation? For example this took me 3 hours

Animation Practice!?

RubberSocks
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Response to Animation Practice!? Feb. 20th, 2012 @ 01:57 PM Reply

At 2 hours ago, Croire wrote:
At 17 minutes ago, RubberSocks wrote: Pretty Good, I'm guessing all animations take longer than they look.
Yes. They take MUCH longer than they look. Are you new to animation? For example this took me 3 hours

wow, and yes I guess you could say im new. I have been using Flash for 1 month so far. and this is my latest product:

http://dl.dropbox.com/u/61689925/Cassete/Cassette%20Almost%2 0finished.avi


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Croire
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Response to Animation Practice!? Feb. 20th, 2012 @ 10:44 PM Reply

Little animation i did today from an episode of flapjack

Animation Practice!?

demann18
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Response to Animation Practice!? Feb. 20th, 2012 @ 10:49 PM Reply

I see a lot of WIPs so I'll show mine. CopperHead
It's a game (animation heavy) It's kind of a bid file now. Hopefully it won't need to load.

cmkinusn
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Response to Animation Practice!? Feb. 20th, 2012 @ 11:29 PM Reply

At 1 day ago, demann18 wrote: This is a pretty thread. Here's my practice.
Hand Count

It looks good so far, but you have some pretty flat animation. Here take a look at this tutorial, I remember it from a while ago:

  • Creating a Hand
    Creating a Hand by tomocles

    A full tutorial series on creating a Hand, from drawing, to animating, to shading, etc.

    Score
    3.87 / 5.00
    Type
    Game
    Popularity
    8,839 Views
    Rated
    Everyone

The guy knows what he is doing I would say, its very useful.


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bl00db47h
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Response to Animation Practice!? Feb. 21st, 2012 @ 02:44 AM Reply

Another little test, took me a few hours. I think I might start using the pencil tool more! I felt like Matt Groening while making this. I don't know why, but I did, and it felt good.

Also does anyone know why it keeps showing part of the animation that wasn't on the stage? It's pretty annoying.

And for anyone confused, it's someone trying to think of something to say, but ultimately finding himself speechless.

Any criticism is appreciated.


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Croire
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Response to Animation Practice!? Feb. 21st, 2012 @ 08:24 AM Reply

At 5 hours ago, bl00db47h wrote: Any criticism is appreciated.

The finger position is unnatural but the animation is correct

RubberSocks
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Response to Animation Practice!? Feb. 21st, 2012 @ 04:38 PM Reply

At 13 hours ago, bl00db47h wrote: Another little test, took me a few hours. I think I might start using the pencil tool more! I felt like Matt Groening while making this. I don't know why, but I did, and it felt good.

Also does anyone know why it keeps showing part of the animation that wasn't on the stage? It's pretty annoying.

And for anyone confused, it's someone trying to think of something to say, but ultimately finding himself speechless.

Any criticism is appreciated.

I know it is tedious, but try to draw more frames in between the movement and configuration.


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RubberSocks
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Response to Animation Practice!? Feb. 21st, 2012 @ 05:18 PM Reply

Here is something I made, a little Test ( my first time animating mouths )

http://dl.dropbox.com/u/61689925/Cassete/fruit%20talking.avi


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Sacros
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Response to Animation Practice!? Feb. 21st, 2012 @ 05:32 PM Reply

At 12 minutes ago, RubberSocks wrote: Here is something I made, a little Test ( my first time animating mouths )

http://dl.dropbox.com/u/61689925/Cassete/fruit%20talking.avi

ill be more than happy to review that once its properly posted in the dumping grounds kthxbye


ama gon chill

RubberSocks
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Response to Animation Practice!? Feb. 21st, 2012 @ 06:11 PM Reply

At 37 minutes ago, Sacros wrote:
At 12 minutes ago, RubberSocks wrote: Here is something I made, a little Test ( my first time animating mouths )

http://dl.dropbox.com/u/61689925/Cassete/fruit%20talking.avi
ill be more than happy to review that once its properly posted in the dumping grounds kthxbye

Here ya go:
http://www.newgrounds.com/dump/item/61d8a374d3944e30020ca7c3 a1c276f5


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Sacros
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Response to Animation Practice!? Feb. 21st, 2012 @ 08:06 PM Reply

At 1 hour ago, RubberSocks wrote:
At 37 minutes ago, Sacros wrote:
At 12 minutes ago, RubberSocks wrote: Here is something I made, a little Test ( my first time animating mouths )

http://dl.dropbox.com/u/61689925/Cassete/fruit%20talking.avi
ill be more than happy to review that once its properly posted in the dumping grounds kthxbye
Here ya go:
http://www.newgrounds.com/dump/item/61d8a374d3944e30020ca7c3 a1c276f5

thanks, much better, its nt the greatest piece of animation ive ever seen but i laughed, points for that

also you are on the right track,practicing a lot and stuff, this was what, the third practice?


ama gon chill

RubberSocks
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Response to Animation Practice!? Feb. 21st, 2012 @ 11:35 PM Reply

At 37 minutes ago, Sacros wrote:
also you are on the right track,practicing a lot and stuff, this was what, the third practice?

wow, yes, you are acurate, but this is really my first sucessfull mouthing animation


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MasterMerol
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Response to Animation Practice!? Feb. 25th, 2012 @ 02:06 AM Reply

Does anyone else think that animating faces is one of the hardest things to do?
Any suggestions?

Animation Practice!?


Who are you looking for? What are you looking at?
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billzter
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Response to Animation Practice!? Feb. 25th, 2012 @ 08:59 AM Reply

Here
Something I made in about 2-3 hours. Any thoughts?

Sacros
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Response to Animation Practice!? Feb. 25th, 2012 @ 09:40 AM Reply

At 39 minutes ago, billzter wrote: Here
Something I made in about 2-3 hours. Any thoughts?

nice stuff bro, you need to improve on color, i have the feeling ive said this to you before but you need to start using gradients and shading and read something on google about color theory


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Croire
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Response to Animation Practice!? Feb. 25th, 2012 @ 11:09 AM Reply

Here's my newest animation you guys!
Yotam's Dream
The next one I put out is going to be a thousand times better

leocartoon1
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Response to Animation Practice!? Feb. 27th, 2012 @ 08:42 AM Reply

Hello guys.

This is my first animation in months (probably a year), so sorry for this excuse for an animation.
walk
I'll probably clean up this rough in Flash later on.
It was animated on 1s, and it's timed to a 12x beat to give it a natural feeling - every contact pose takes 12 frames to appear. When you open it, in the first time it's kinda slow but then it goes to play at its normal speed (24 fps). I don't know why that happens.

This wasn't done in Flash, btw. I used Pencil to sketch this out and I imported the entire image sequence in Flash later on.

Why not do it all in Flash?

I don't know.
Pencil feels better to animate (for me, at least).

Corky-D
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Response to Animation Practice!? Feb. 27th, 2012 @ 09:24 AM Reply

At 38 minutes ago, leocartoon1 wrote: Hello guys.

This is my first animation in months (probably a year), so sorry for this excuse for an animation.
walk

Seemed fluid enough. Looks nice, I like it. How long did it take you to draw it out on paper?

Did you draw the whole cycle out on paper or just the main phases?

Pencil feels better to animate (for me, at least).

It looks like it gives you more of a grip on the animation, I need to try that out.


1, 2, 3, Coffee 4, 5, 8, too late

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leocartoon1
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Response to Animation Practice!? Feb. 27th, 2012 @ 09:32 AM Reply

At 4 minutes ago, Corky-D wrote:
At 38 minutes ago, leocartoon1 wrote: Hello guys.

This is my first animation in months (probably a year), so sorry for this excuse for an animation.
walk
Seemed fluid enough. Looks nice, I like it. How long did it take you to draw it out on paper?

Did you draw the whole cycle out on paper or just the main phases?

Pencil feels better to animate (for me, at least).
It looks like it gives you more of a grip on the animation, I need to try that out.

lol You got me wrong. It's not on paper, it was made on a software called Pencil.
It took me 1 hour or so to make. I made the main poses (contact, recoil, lift, float) and then I just went inbetweening straight ahead.

Corky-D
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Response to Animation Practice!? Feb. 27th, 2012 @ 09:35 AM Reply

At A few seconds ago, leocartoon1 wrote: lol You got me wrong. It's not on paper, it was made on a software called Pencil.
It took me 1 hour or so to make. I made the main poses (contact, recoil, lift, float) and then I just went inbetweening straight ahead.

Whoops, I completely misread that..

Still, that's pretty good, for time.

I think

1, 2, 3, Coffee 4, 5, 8, too late

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leocartoon1
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Response to Animation Practice!? Feb. 27th, 2012 @ 09:40 AM Reply

At 1 minute ago, Corky-D wrote:
At A few seconds ago, leocartoon1 wrote: lol You got me wrong. It's not on paper, it was made on a software called Pencil.
It took me 1 hour or so to make. I made the main poses (contact, recoil, lift, float) and then I just went inbetweening straight ahead.
Whoops, I completely misread that..

Still, that's pretty good, for time.

I think

That happens a lot.
Well I inked it but I'm not happy with it that much. I need to ink more in Flash, my lines in it are terrible.
I'll let the thing explain itself.
walkcycle_final
I need to animate (and ink) more, I'm very rusty :/

Corky-D
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Response to Animation Practice!? Feb. 27th, 2012 @ 09:52 AM Reply

At 8 minutes ago, leocartoon1 wrote: Well I inked it but I'm not happy with it that much. I need to ink more in Flash, my lines in it are terrible.
I'll let the thing explain itself.
walkcycle_final
I need to animate (and ink) more, I'm very rusty :/

I see what you mean.

Why don't you try doing the lines in a sketchy way and then in a clean way?

With this walk cycle, I think clean lines would help it look nicer and smoother. Not saying that the sketchy look is bad, I guess it's just all up to the animators preferences.


1, 2, 3, Coffee 4, 5, 8, too late

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Sacros
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Response to Animation Practice!? Feb. 27th, 2012 @ 02:47 PM Reply

At 5 hours ago, leocartoon1 wrote: That happens a lot.
Well I inked it but I'm not happy with it that much. I need to ink more in Flash, my lines in it are terrible.
I'll let the thing explain itself.
walkcycle_final
I need to animate (and ink) more, I'm very rusty :/

that LOOKS good, nice, you should note there is something very wrong with the hips once the right foot contacts the ground though


ama gon chill

fluffkomix
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Response to Animation Practice!? Feb. 27th, 2012 @ 04:51 PM Reply

At 7 hours ago, leocartoon1 wrote:
At 1 minute ago, Corky-D wrote:
At A few seconds ago, leocartoon1 wrote: lol You got me wrong. It's not on paper, it was made on a software called Pencil.
It took me 1 hour or so to make. I made the main poses (contact, recoil, lift, float) and then I just went inbetweening straight ahead.
Whoops, I completely misread that..

Still, that's pretty good, for time.

I think
That happens a lot.
Well I inked it but I'm not happy with it that much. I need to ink more in Flash, my lines in it are terrible.
I'll let the thing explain itself.
walkcycle_final
I need to animate (and ink) more, I'm very rusty :/

Everything's moving at the same pace. Nothing is spaced out or timed correctly and as a result it's giving off this very machinelike constant speed which shouldn't be apparent in a real life walk. The back foot peels off the ground when in fact it should just bend and then push off, which is what would give your character the force to the walk. Without any force, the reason for the walk stops being apparent, and it all looks very weird. As if the character is just hanging there suspended by invisible wires while walking on a treadmill.


Sig made by me
Once again i'm falling down a mountain like a metaphor
Here ends another post by the grand master of all things: fluffkomix

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leocartoon1
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Response to Animation Practice!? Feb. 27th, 2012 @ 06:35 PM Reply

At 1 hour ago, fluffkomix wrote: Everything's moving at the same pace. Nothing is spaced out or timed correctly and as a result it's giving off this very machinelike constant speed which shouldn't be apparent in a real life walk. The back foot peels off the ground when in fact it should just bend and then push off, which is what would give your character the force to the walk. Without any force, the reason for the walk stops being apparent, and it all looks very weird. As if the character is just hanging there suspended by invisible wires while walking on a treadmill.

Thanks, I'll surely remind myself to slow it more at the top of the arc, I didn't do that and it resulted in a mess.
Damn I keep forgetting these important stuff.

Sacros
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Response to Animation Practice!? Feb. 27th, 2012 @ 08:34 PM Reply

i disagree with fluff about timing but its true you should mind spacing


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