At 11/1/09 01:01 PM, jagondudo wrote:
i like the drama in yours occluded but your characters relating to one another looks very flat. i think its because of all the blue glowing highlights you used. also your lighting is a bit weird. your main light seems to be the moon? then shadows should be cast by the window on the guy and the guy's shadow should cast on the fish man. it makes it look like there's another bright light source inside with the same color as the moon eliminating all shadows [which is a bit hard to do unless there's more than one light source]. if there still IS such a light source inside then if it cast a different color of light would help with contrast.
the depth from moon to trees to window to the man is good where you lose it is from the man to the fishman. the light is messing it up.
your anatomy has really improved and choice of colors are really nice too. i like the the design on the fishman's head. the texture on him gets a bit repetitive tho [shoulder area].
Thanks for the outside eyes man. I reworked it. Pumped up the light and pushed the hue of the light a little more. The idea behind the lighting is the primary light (cool & bluish) coming from the moon through the window. You can see the the shadow of the + shape in the middle of the window run over our hero's abs. There's also a reflected light coming from the fish-man's scales; bathing our hero in a golden light from below, and casting a little light all the way to the wall under the window. A third unidentified light source is lighting fish-mans face from the front.
It may look at first like I just upped the contrast. But I didn't. I went back in and painted over the top. If it looks no different try refreshing. I'm not sure I'm seeing the shoulder the way you are. I'm not saying you're wrong. I just don't see it.
If you got time to look at the update, I'd love to get your thoughts.
Thanks for the thoughtful critique.