Feel free to utterly deny us, due to the fact that none of us have any rewards. But Ironically back on April 27th Myself, my best friend, and a good friend of his got together and started making a game.
I was the artist, my friend the scripter, and his friend composing original music for the game.
So far we have all the concept art for the first level done, as well as a pre-alpha build with a whole bunch of dummy art I did to test our scripts before the real art had been finished so we could work simultaneously.
As far as this goes you'd have to accept us based entirely on faith, I can provide for you all of the concept art, the pre-alpha build, and the concept if you please.
Also in the spirit of 3-ness (And like I said we planned this whole thing BEFORE this whole power of three thing happened) The game has three levels, and is a trilogy.
The game is called "Vigor"
The second game is going to have the subtitle "Obsession"
Basically it's a sidescrolling action platformer.
There are 3 characters over all, the initial main character, an unlockable secondary character who serves as the main characters mentor in the main characters story line, and a third unlockable character who serves as a joke/easter egg, named Jorge who is a Spaniard fat man in a speedo with an Elvis Presley cut who's ranged attack comes from his belly button and his melee is his arm flabs.
The over all storyline focuses around the main character becoming obsessed with his own power after he first discovers it in the first game, and the secondary characters attempt to control that.
Originally both characters were to be playable from the start, but then I chose to make the secondary character unlockable to really push that the first character is the main character.
This is so it'll take people even more by shock when the main character isn't even playable in the final game, as in that game as opposed to the protagonist, he'll be the final boss! How exciting.
Give us a chance, like I said I can give you anything you need to make it seem more worthwhile.