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Reviews for "Forest Shack ( Prototype )"

just because you developed this on a 640x480 resolution monitor doesn't mean you need to make it everyone else's problem.

HatiValcoran responds:

It has been described to me as twinkie-esque, but if I had to say, I think of it more as.. twinkie-adjacent.

You might not have noticed, but right under the controls there is a short note saying:

"MAYDAY MAYDAY, ENGINE'S BUSTED, WE CAN'T IMPLEMENT DYNAMIC GAME RESOLUTION!

-- DROP IT BEFORE YOU SINK US ALL WITH IT!

BUT CAP'N! HOW WILL OUR PLAYERS INCREASE THE GAME SIZE IF IT IS TOO SMALL FOR THEM?!

-- THEY CAN PRESS TWO BUTTONS TO ZOOM IN ON THE WEBSITE THEMSELVES PRIVATE, THEY AREN'T HALF AS STUPID AS YOU, NOW DO IT AND STEER US FOR THAT 1.5 ALPHA AT FULL SPEED!

AYE AYE CAP'N!"*
*:Dramatic reenactment.

I couldn't implement it as it broke the game so just zoom in, you silly thing.

Template88 responds:

i agree the ratio _is_ retarded. also fuck off and die.

1. Why does this game automatically resize the screen to 50% of the original? It makes things very hard to see.
2. Even after adjusting things to 300%, it's near impossible to see the cross hairs on this.

HatiValcoran responds:

1. The game actually doubles its original screen size, so unless you ran into a weird bug I am not certain of what you mean.

2. Readability is something that is being worked on in the 1.5 Alpha, so that issue should be solved by then.

3. Boop.

doens't work can't shoot

HatiValcoran responds:

Hello bobapanbeers, you need to click an enemy to shoot.

If you click an enemy, a little blue arrow appears above their healthbar to indicate they are being 'targetted' and after a few seconds your action bar fills up and you shoot.

Please, do tell me if the problem persists so I can try to find the issue that is making you get mauled into mincemeat by our two tiny tutorial rats.