@Caziceul said as much meaning as I was able to parse. It added to my confusion that I wasn't sure if the floating thingy was a silver platter, a rock, or what. It was a cool romp, the graphics were nice and the vibe was too.
I wished I had more influence in the gameplay, some challenge, but maybe that's just whiplash from your usual output, and I'd not be judging another art game on this. Hell, writing this paragraph I even thought about how the lack of interactivity and choice reinforces the idea of being stuck in a loop.