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Reviews for "Schmuck'em Chuck'em Robots"

This was a lot better than I expected. At first, it looked pretty shoddy. Well, it was featured right on the front page, so it must have been good in some way. I'm glad I was pleasantly surprised. The graphics were really creative.

I just can't get past Level 3. That guy's tough! Looks like there's no section for this year's Robot Day. Too bad! At least this got the recognition it deserved.

That's some next level boxing :D

Love it, everything is so creative!

This is great, you guys really got something here should you want to develop this idea more.
There is one issue I had with this game that really sapped the enjoyment for me at times. The problem of chain bouncing when you get whacked between several enemies. Especially on the final level, this really got out of control.

It completely steals the control from the player and takes away the enjoyment as all you can do is watch yourself die. I understand that you don’t want to get trapped between enemies, and there should be consequences for that, but it just happens too often. You might consider either reducing the bounce, or having a limited amount of times you can escape from it.

But aside from that little issue, this overall is a great little game! The art style is unique and the mechanics are simple and fun. I’ll be on the lookout for any other games you make.

P.S. Thanks for using my music at the end there, I’m glad you found it useful!

Guy-Unger responds:

hey thank you for making your song public to use, it's a great song and I think it worked very well in the game :)
I agree with your feedback, the reason it's like this is that most of the code came from a multiplayer game I made where you fight against each other, the chaining feels a lot more fair and fun if you get to do it to a friend haha, I should've worked on it more for this game. thank you!

id like to call this guy the armored AMOGUS crusader