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Reviews for "Vestavia Hills"

This game has a great design and a great way to play, one downfall is the ability to change the controls but in this case of someone having a touch pad(me) it becomes difficult to play the game when it doesn't allow me to use rmb when half the time it doesn't show up on here. But in any case the game asthetic was great 4.5/5 stars hands down

MD-Wade responds:

Thank you, I plan on adding keyrebinds soon :) Thank you for playing!

Random lag spikes here and there, and not enough enemies, but besides that its a great game and has good core mechanics!

MD-Wade responds:

Hi, thank you for the feedback and for playing! If you're on Windows, you can run the native version for much better performance over the Web version. https://md-wade.itch.io/vestavia-hills

a great game

MD-Wade responds:

Thank you very much for playing, and for the kind words :)

It's great for a start, a lot to improve though.

The intro is really long, should be shorter imo.

I liked the combat, it feels nice and responsive. Gun animations should be made to not loop though - when you shoot with the revolver, the firing animation plays 2 or 3 times.

Right now the game is quite repetitive and got boring after the 5th wave. Maybe add more different enemies, or more locations? Perhaps a campaign later on.

Agreed with the review below, you could get your own assets. There's a lot of free game art online, just google "free game art". Or at least you should ask Dennaton if you can use their sprites.

Just like the original Hotline Miami 1&2, the game goes into slow-mo if the framerate drops, any way you could fix that?

Also, did you make the level with HM2's editor? I suggest putting edges at doorways, at least where there's a change of floor type.

All in all, it's a good start. Mechanically the game feels nice. Looking forward to further updates.

MD-Wade responds:

Hi,

the intro being long is as a result of needing to get across information that players didn't seem to read from the descriptions or instructions. I'd love to be able to make a tutorial and such that explains everything better once I've got time to do so. The gun animation loop is a bug I just introduced, it seems. It fixed the bug where the melee attacking animations didn't play but I didn't notice that. Gonna try to fix that! As for the art, I've reached out to Dennaton (both Jonatan and Dennis) several times over the past few months and have never gotten word from them. We are in the process of redoing the art, but this is a passion project and we are operating on a $0 budget. The map was made by hand in the GameMaker room editor -- I'll try to tweak it some to make it more aesthetically pleasing :)

Thank you for playing and for the feedback!

bruh you could have made your own assets holy shit

MD-Wade responds:

Hi, I'm not an artist at all, I just like programming :) Dennaton is okay with modding Hotline Miami so this is just taking it a step further by writing the entire game from scratch