That was a cool concept. Graphics were minimalist but fun, just like the gameplay. Even the lack of music fit. The difficulty was there, but the controls were good and the hitboxes and level design made sense and were maneuverable. The puzzles were neat, they weren't over-complicated and all you needed was logic. You had to think, and that's what a good puzzle should have you doing. Thinking about the limitations and positioning, process of elimination. not sure what else to say. A neat little puzzle game, keep it up!