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Reviews for "Aground"

played from 3am to 8am
every now and then i thought about how i should go to sleep
in the end when gettin the boat from the island i regreted nothing about sleep

still, wtf was i suppose to do with the freaking dragon?

davidmaletz responds:

The dragons are useless... for now. We have plans! I'm glad you enjoyed it!

Extremely fun, addicting, and playable.

I always liked the mining system of the old game Utopia Plantatia, and wondered if it could be incorporated into a larger building game. You did that here and it's great.

My only suggestions:

1. Restoring HP is difficult. Why can't you do that in your hut, along with stamina?
2. The automatic equipping is very annoying - updated tools get placed in the storehouse automatically, and you can never get rid of the damn stone tools. Having an equipping system would be an improvement.
3. The space in the village is easily crowded so the game gets too "busy" - as in, are you trying to talk to someone, smelt something, or attack a rat?
4. The extra workers are good at basic materials, like wood and berries, but to get things like ore and gold, you have to completely concentrate on that type of work. A better mix or work assignments might help.

I stopped programming my own games this year, but this is the type of community project I'd contribute to!

Fantastic Copywriting and Storytelling. Only too away half a star for the mage in the cave feeling a little disconnected and pointless. Requires lots of effort to make a potion that did little to your stats and the game was easy enough without it.

nice game

Id say terria