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Reviews for "Dead Horizon"

Good game. Real heart. I know making those assets is hard but once you set up the concept and the code, making more assets is just more game and more use for your talents that you can get credit for without a lot of the overhead planning. Writing is rough around the edges, but heart and gameplay is golden. Good visual assets, audio is perfunctory but very functional (even nostalgic).

A friendly suggestion: rather than a textbox saying "they're dead, you can put away the gun now" or the like after every duel resolution, have a textbox the first time only and pair it with an audiovisual cue like shaking, hard breathing, looking at bloody hands, and/or blurred vision. From then on, the audiovisual cue will be enough, loading up game cues with meaning and stripping away the textboxes to the protagonist's voice and the story you want to tell with words rather than mechanical cues and gameplay housekeeping. You can even progress the severity of the cues to express the progression of the character in various directions and depths.

Good work, I'm sure your grandfather would have felt good to see you flourishing in the world with this game.

Emptygoddess responds:

Writing was rough around the edges? I'm curious what you mean. However, I prefer the box cue. A more elaborate one I think would be too much. A good suggestion though!

Really loved the tone and style of the game, I'd love to maybe see a longer version of it, or something like it sometime.

Emptygoddess responds:

Wouldn't we all?

The story was a bit short but, enjoyable none the less. The art style used was unique and kept me interested while playing. The only other criticism I could offer is maybe apply a hot key for the "quick draw" action instead of dragging the mouse down the screen. Over all for a first time player to this game I gotta say well done. I cant stop how much loved the art style of this little game. Good Job! Hopefully a part two in the near future.

Emptygoddess responds:

You're short but enjoyable!

A decently original game with gorgeous graphics and good music that testes your reflexes as it tells a story

Emptygoddess responds:

What's the point of anything that doesn't tell a story?

Great story telling.

Emptygoddess responds:

Thank you.