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Reviews for "The Cloud"

JESUS FUCKING CHRIST! I JUST WANTED TO SEE A KID SHOOT HIMSELF!! WHY DID YOU MAKE IT SO HARD AND MONOTONOUS! Okay, okay, I've calmed down. Man, this game was freaking boring and 90% of it didn't even make any sense. What was that thing about weekends holidays and how much depression sucks during the winter? That wasn't even a coherent thought. Look, I know this is supposed to be an artsy game but don't be freaking Jackson Pollack and throw random words together that are edgy enough to cut diamonds. See the game "Everyday The Same Dream" if you want to see a really good artsy game. I'm sorry 08jackt, I'm really not trying to be a troll but this game made me want to shoot myself after the 4th time I had to endure the happy faces of cloudiness. Btw, why did you make the cloud rain happy faces you had to avoid while in the dream sequence you were collecting frowny faces? That doesn't make sense either but whatever, its ARTSY so it doesn't have too. I hate to be this guy but man you strung me along the path, making me go through all of those hours of torment when it came to those clouds but I kept going just to see what would happen. Just add some variety and some freaking sense into your game and it would be awesome.

JackAstral responds:

It was referencing Seasonal Affective Disorder (ie: when you feel depressed around winter)

The faces symbolise the main character avoiding happiness, while sticking to his depressive thoughts.

The game is only like 12 minutes long, tops

Thanks for giving it a go anyway though- it's definitely not everyone's kinda thing :b

I really couldn't do it. The gameplay is pretty repetitive (the music also), artistically it's a bland black and white mix of pixels and there isn't anything else in there... I beat the second level just by standing in the corner. This game feels like a scrapped project, you should put more effort in what you do.

seems alittle too edgy like it was a good game but it seemed like you were going for a game dark game but i was laughing the lines just seemed alittle too cheesy it seemed more like someguy trying to act like he is dark and scary more then a dark game about killing yourself

I finished the game. I am under psychiatric treatment and as a patient I may provide you with a different perspective. Detailed review SPOILER AHEAD.

The game captures five days of a person's life who commits suicide on the fifth day. When making a game about such a delicate subject matter you should at least be familiar with how depression works. By forcing you to avoid happy thoughts the game basically conveys the idea that a person who suffers from depression is doing a hard job to stay depressed. He deliberately avoids happyness. This is an extremely patronizing way to misunderstand depression. Also, since more and more bubbles are to be avoided by the player it seems to suggest that a patient has to fight harder and harder everyday IN ORDER TO STAY depressed, which is laughable since you remain depressed by not doing anything. At least that's how it works in real life..nothing is easier than not doing a thing about your condition. Laying back and doing nothing guarantees that the "disease" worsens....no need to struggle there.

Programming and gameplay wise this work is garbage. I get it that (perhaps) you wished to establish a monotonous, aimless atmosphere by creating the minigame, but this level of repetition will not make the player think about how shallow existence is...it will simply make us rage. It also negatively impacts the way the "story" is told. You spend minutes avoiding bubbles then a few seconds to read the lines. At the end it does not even matter, since you commit suicide which is kind of a strange way to reward the player for enduring the "1200" level. It makes all your efforts seem a waste.

The way your character moves and "climbs" ladders just reek of an unifinished / badly programmed game. That is especially sad when you take into account that people on Patreon actually supported you.

The music should be the saving grace but it too is monotonous and the ending is a blatant ripoff off The Terminator's soundtrack.

BUG: hold down the dash key and you can dash infinitely, it never goes on cooldown

I don't see any saving grace here. Misunderstood subject matter, uninspired gameplay and a mediocre score are enough to induce depression in anyone who previously did not have it.

JackAstral responds:

Not everyone has the same kind of experience this kinda stuff, but thanks for giving this little project a go anyway

Thanks for pointing out that bug- I'll fix it now.

Hey! Your game still sucks. You can try to squash my right to free speech all you want; I'm still gonna come back and post my honest opinion as is my right. Quit being a puss and grow up. Everytime you delete my comment, I'm coming back. Deal with it.

JackAstral responds:

I'm not deleting or flagging your comments

I only flagged your first review, because you said that you hope one of my loved ones would kill themselves