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Reviews for "Ribbitation"

The game and the medal work. The last puzzle was sufficiently like a final test. The only problem is the text is super-dark-grey on black, so as to be basically invisible, so the first instruction to hit space to play, and the final "congrats" text was hidden to me without major squinting.
The lack-of-jumping and basically turn-based nature of the puzzles was very appealing to me. I would've preferred it go longer once all the elements were introduced, but it was adequate.

The frog needs to be faster

faster, frog, faster - at least make it an option, like easy, normal, difficult (speed)

Pixelulsar responds:

I doubled movement speed, the frog goes much faster.

If you have a game where you can't jump, why make the character a frog?

Most of these puzzles are designed to be tedious more than hard, but the last level was a fairly good puzzle.

But most importantly, why did you make all the text as hard to read as possible? When I first started the game, all I saw was the blue walls, so I thought the game was glitching out. The same thing happened in level 13.

Cute puzzle game. Reminds me of a Gameboy