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Reviews for "The Comet's Calling"

Cute game with easy to pickup mechanics. Simple, but cute art style compliments the animation well. There are some stretches were the items you're looking for just will not show up though. The story is pretty good so far, looking forward to finishing the game.

Good stuff.

Xanadu32 responds:

Yea I agree with you there about the item appearances. Its due to a inherent flaw in the probability engine. Its built on pure random so lets say there's 4 junk items and 4 mission items; 50% chance of getting a mission item. Once you pick up a set of mission items it gets removed from the list so 4/3 4/2 and finally 4/1. This leaves you with a 20% chance of getting the item you need. looking back I should of rebuilt it when I noticed the flaw but it was too late.

Anyways~ Thanks for playing! I hope you finish the game in due time~ Xan32

I can not pass level 13! I collect all that is necessary, but each time is still not enough!

So the perfect run is impossible, as i always get a random dog attack on day 15. Was doing fine, not a single choke, and somehow the dog still swooped in and tagged me.

After that, the game was fairly simple and had a cute story

Well, it's three and a half. I think, it's quite fair.
Overall, game sometimes became really boring. That was because of serious flaw in your item appearance mechanism. I guess, you just randomized it, decreasing the chance of appearing the further you go without actually checking if generated items are enough to complete mission. For someone it's not a big problem to make it with 2 or even 3 days, but for some people called "completionists" (also me being one of them) it is a real pain in the arse. Level 13 is symbolical, I was really mad because even that I perfected this level, there was still not enough items to complete level. I restarted it about 7-8 times and was never able to complete it in one run, so I REALLY wanted to be a jerk and put 0 to the game and close it. So, after all, I had to end it up with 16 days and not 15 >:(
Also, dog. I see that if you're not catching objects or choking your speed decreases and dog is catching you. I guess, choking is okay, but item collection is a big failure though, as I mentioned above, item generation mechanism is crap (sorry, but true, I can code the same mechanism in 1-2 minutes, it's really bad and spoils the fun a lot, and the first gamedev rule - NEVER spoil the fun =), so sometimes dog just catches you even if you're never choked on the level.
And, as I said - gameplay has something in it, but it becomes boring quite soon, I guess, a few fresh ideas to diverse the process would've made it much more fun.

That's what concerns flaws. Also, the thing that made me to complete - characters. They are really cute and funny, I liked them a lot. ALSO, during level 13 I was thinking of them like of total jerks doing some useless crap and I hated them, but, after all - they are awesome and the story is fun, I love happy-ends =)
So, next time put a little more time into testing your own game and making it more playable, more fun and less frustrating (or, if you WANT to make it frustrating, put a tag meaning it, I hate such games and never play them). Good luck =)

Simple, yet very entertaining! Any hints on how you actually fill the scrapbook? And a hint on the secret medal please!