That was actually really enjoyable, those laste few 3 levels were really clever. I would like to see a part 2 with more levels in the future.
That was actually really enjoyable, those laste few 3 levels were really clever. I would like to see a part 2 with more levels in the future.
I will try do to a level for the sequel and upload it today. It would be very easy to do a bunch of new - and hard levels - by just combining elements from the existing levels but I rather want to bring in unused concepts. I know there are a few left.
People are stuck on Dying is Not Inevitable?
Pfft!
I'm stuck on Dying is Inevitable! Seriously, I'm stuck.
But for now, great game, supreme concept, I really enjoy it.
A hint: game overlaps with game over.
Good game, but i cannot beat the game in the first attempt. Then in the second attempt, i nailed it, and won the game.
Well, done! The last levels are really tricky.
I got stuck on What a Drag II...
Update: Never mind, I completed the game!
Navigation > Go to > Next Level seems like an option to, you know… go to the next level. It might confuse some players, especially since menu options are required to progress. Consider the solution to “Menu Maze.”
I played until “Dying Is Not Inevitable,” at which point I couldn’t care anymore. To me, this is a stupid game idea, but I tried to rate without unfair bias. Zero fun.
Navigation/Go to/Next level is meant as a red herring and sets the tone of the theme: a confusing, rather than transparent, interface. Perhaps TOO confusing for the very first level, yes.