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Reviews for "Asslevania: SOTB"

This is not a regular mario-type game, where you deal with certain enemies in certain ways, or just on platforms/get power-ups to progress through the level, giving different ways to complete the mission. This is one puzzle, a small trial-and-error game where each room poses a specific problem to overcome. Don't expect to beat it within the first twenty or so tries.

good game though controls could use some work

Its not that it's not good it's just... not my type....

I had high expectations thanks to the old video, but the jumping is really annoying, I had to find out triple jumping was actually a thing that could exist by accident. Also, either I'm absolutely horrible at the game or the green ghost is ridiculous, the ghosts don't hide fast enough when I face them to actually time anything, but maybe that's because I'm used to Nintendo's fast acting Boos and I now have to get used to a ghost who can kill me in the middle of the door opening animation. Not to mention some unknown hitboxes on the spinny spikeys, landing on the zombie when I respawn, having the ghosts be transparent on top of me so that I can't leave without getting hit, etc. But I saw a gif of bouncing boobs censored so I came here to see the full experience... I don't even know if it's still worth it. The .5 after the two is because I'm taking into account I might just plain suck at this game.

It looks well-made but the controls feel awkward. Mostly the jumping. It just seemed that it should reach further. The corners seem to push you off slightly.