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Reviews for "Asslevania: SOTB"

In this day and age people don't have the patience to put up with certain things.

Simply put, the difficulty curve in this game is awful. These gears have far too small of a opening and there is no sprint button. Pair that up with a very strong lack of checkpoints, and the first section itself turns you off.

Now, the control scheme. I don't honestly know what kind of reasoning there was for this control scheme, but whatever it was, it doesn't make sense from the get-go and if you require a control pad to make sense of it, well, that's a problem. This is a flash game. There are conventions for how things work. If you don't need a mouse, and this is not a fighting game, the movement keys must be mapped to Up, Down, Left, Right. You can challenge norms all you like, but in the end there is minimal reward for making things artificially frustrating.

As for Jump, unless this is a shooter (it is not) or you can aim up (you can't) then Up is jump.

Also, I am now convinced that JohnnyUtah is only capable of doing a single voice.

deathink responds:

I asked JohnnyUtah to do that voice specifically, so don't say anything about his talent. There is a sprint btn, Press down and you will do a quick slide. As for the curve, its modeled after castelvania so it should be tough... and this isn't even the hard mode. Now for the keys, I play a real lot of fallout so and super meat boy so WASD just feels right to me. Anyway, sorry you didn't enjoy yourself, I really am.

I guess its nice that level ups carry over but I would have preferred the game to be more balanced and have better flow. Its way too easy to get into a chain of damage and gameover. The awkwardly laid out controls don't help matters either. Being short or a gag game doesn't really excuse any of the thoughtless design or cheaper bits.

I have a very good feeling this game would be amazing if it would actually respond to my keystrokes. just saying

The green ghost room is where I give up. Its ok I guess.

Horrible controls, like another reviewer said. The spinning blades of death are near impossible to avoid with some jumps.

deathink responds:

There is only one place the spinning blades might seem tough, but instead of going over them, you can try to go under them :)