great use of castlevania mechanics, though while playing the game, i encountered some bugs that, while not necessarily "game-breaking" per se, did cause the game to be a lot simpler than you probably had intended it to be. a couple of these glitches were;
-being able to throw a cross to the right without a star cost by hitting "R" (usually happened after i [Command+R] reloaded the game)
-(i exploited the hell out of this one without realizing it was a glitch) at some point in the game, i found that i was able to do the "slide jump" whilst mid-air, i got past most of the difficult bits in the game by simply triple-jumping, then doing a slide-jump while still in the air. not sure how i triggered it though
looking forward to this "sequel", should it actually be a thing, and not just a clever jab at the fact that there are dozens of Castlevania games, despite the fact you kill Dracula in practically all of them.