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Reviews for "Outpost:Swarm"

I enjoyed the game, I loved the first one immensly though, but this one is still quite enjoyable and reminds me of zombies, I reccomend you turn this swarm mode into a 4 player co-op mode with latge maps, that would be awesome. But that is if that is possible with your scedule.

Thank you for a awesome game, 4.5/5 (9/10)

Squize responds:

Thank you.
We're really mental busy with O2 right now, and after that we're going to look at what to do next ( Although a break from Outpost for a while would be good, we don't want to be the "Outpost guys" churning out game after game ).
But it may be a multi-player version of Outpost ( Possibly in Unity rather than Flash ), or a mobile port or a desktop version where we throw all 3 versions into one directors cut like package. We really not sure yet, it all depends on how O2 does really.

Good game but missing a few diversions. Type: mini bosses in each level, two-player mode is not understood to mean why did not it have been carried out in this part of the stupid character controlled by the computer and it killed every time and stand still. I hope you putting in the second part of this mode, and the choice of difficulty level of this game is too easy, but time consuming to get all four achievements. Graphically, the game looks nice. Exhibit 4.5 and is waiting for the second part.

this game was good. good graphics, nice gameplay and nails the music on the main menu. also the game has a good amount of weapons to wield damage on those monsters. speaking of the monsters they make the most disturbing and weirdest sounds ever. also i hate the fact that the character you play as is so stiff trying to move him around. another thing this game lacks is multiplayer. for a great game like this multiplayer should be included. but overall the game acquires everything else. and thank goodness the controls are not confusing or clunky. this was a nice game and I was definitely addicted. 4.5/5

Squize responds:

Thanks for the review.
As to multiplayer, I think I'm going to have to link to what I wrote the other day in the game description itself as even with that news post I'm repeating myself a lot about it ( If you're interested why it's scary / expensive / risky please click my name on this reply, or in the credits ).

excellent

First of all, I have to admit something. Upon firing the Outpost series's Pulse Rifle for the first time, I did not immediately recognize it as the same Pulse Rifle from Aliens. No, instead, I watched Aliens recently and recognized the firing sound. Down with the pitchforks, I admit it. Aside from that, I enjoyed Swarm quite a bit. Getting promoted to General for combat action alone is always fun. They better hope Lee doesn't come back alive or they'll have the world's best foot-soldier in a command position. The game-play is wonderfully smooth and easy to use, with only the occasional strange choice of design. For example, why in hell do aliens confined in a room that haven't spotted the player or their companion ricochet off the walls like bullets, and why do they stack up on top of one another in such large amounts that even a rocket launcher may prove insufficient to put them all down, all while appearing to be only one singular enemy? Aside from these not-really-issues, the game is a good time, and a lovely extension to the standard Outpost and its sequel.