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Reviews for "Days Of Blood"

I'm sorry, but just no. I'm okay with one hit kills, but while the concept is good. The end result isn't. The fact that your attacks are so slow that if you're not swinging several seconds before the target gets to you, you're dead, and that your shield is useless for attack or defense, breaks the game. I mean really, your best bet is to throw your sword, until they start coming in threes two one the right, one on the left ect. And then you're fucked regardless of what you do, because your character is just too slow to react.

In summary, bad timing, lack of an actual advancement system, and generally slow controls and character when your enemies are so much faster, makes this game playable, but hardly enjoyable or winnable.

The very definition of mediocrity. It could be a neat time waster at best, bu as it stand now (even after your fixes) it's a wonky game that gets dull in about thirty kills. The controls are as sticky, and it's due to the corpses you leave on screen no doubt. The game play is boring and repetitive. Your sword attack is hit-or-miss with the combo the guy does. The stab is woefully short when compared to a lot of slashes, and it's random so when I need a precise attack so I can turn and deal with another guy if it's a stab I'm as good as dead. Your shield attack is kind of pointless because it only exists to back up the sword throw, which itself is rarely a good idea.

No special abilities, no upgrades, not even extra lives for every 100 necromancers killed or anything means that there's just hacking and slashing. Also, when you get a game over you do allow people to skip the opening narration, but not the opening cutscene which gets grating.

dude, awesome storyline and concept but the controls sucks donkeys!!!! no way 666 is reachable!

I would have rated much higher had the controls been more fluid, there were many points were i wanted to throw my sword at someone but because of how clunky it was the woman died before i could. also there were many points were i died because the hit boxes on the enemies were off.

Funny idea, but way too hard and to repetitive to reall enjoy the game