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Reviews for "Days Of Blood"

This game has SOOOO many bugs that it is practically unplayable. I really want to finish it but I cant. The sword sometimes goes through cultists when thrown, cultists will sometimes completely ignore my attacks, and sometimes will even walk THROUGH me and go kill the girl. Please fix all these bugs so I can actually win and see what happens to the tied up naked girl.

bnpla responds:

The first suposed bug you mention is not really a bug, once the enemy reached the girl, that's it... you are mentioning a scenario where you throw your sword a few miliseconds before the knife of the monk cuts the girl's neck..... mmhh...

Monks can't ignore your attacks, when you attack the sword is only dangerous when it's moving at a killing speed, after that, it's not dangerous. So the sword attack is not deadly just because the animation has started playing. Get the point?

And a monk just can't walk past you, it's not coded that way, so idk why you mention that, it just can't happen.

Goddamnit I got down to fucking 24 and the lag got me. I like the game but it lags so hard in spots and that's a big problem. Fix it and I'm a fan.

I'm sorry, but just no. I'm okay with one hit kills, but while the concept is good. The end result isn't. The fact that your attacks are so slow that if you're not swinging several seconds before the target gets to you, you're dead, and that your shield is useless for attack or defense, breaks the game. I mean really, your best bet is to throw your sword, until they start coming in threes two one the right, one on the left ect. And then you're fucked regardless of what you do, because your character is just too slow to react.

In summary, bad timing, lack of an actual advancement system, and generally slow controls and character when your enemies are so much faster, makes this game playable, but hardly enjoyable or winnable.

The controls are AWFUL! I can't empathize enough how cluncky this feels.
And if you fail even a hundred before the liit, you have to start all over?? How frustrating is that.
It's only difficult because of the horrible controls.
If you could attack while running, this would probably be a very, very easy game.
But like this it's a matter of timing the awful dellay between running and doing your attack.
The saving grace are the graphics and that the voice acting... exists.
(Personally, I had to chuckle when hearing the knight talk and roar)

The game is good, but 666 kills? Really? Even with six lives, it's so far been impossible for me to kill that many enemies. I've almost gotten to 200 kills once, but I've never even been able to come close since. I'd rate this better if it wasn't nearly impossible to complete. A challenge is good, but making an impossible game for the average person isn't.