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Reviews for "Wasted Colony"

cool game

i missed gimics likes to sort after a stat for a better overview of my people.

Same as everyone else, I'm afraid - it's unplayable. The fact I'm giving you 3 stars should be an indicator of how much potential there is here and how good this game could be.

Put simply, it's far too hard. I sent a team away to scavenge and recruit, suddenly a raid was upon me, and there was no way I could get anyone back in time. Game Over, simple as that. That's brutally unfair, and in no way related to my skill as a player.

Other items don't explain themselves. Recruiting missions are a success, but the icon remains over the buildings? So what, can I recruit again? Apparently not. Scrap seems a generic cash-based material that isn't particularly interesting. How much food does a survivor eat? Why can't I build those rooms? What resources are more important? You fail to explain any of this.

Of course, there are also horrible bugs, which need to be ironed out. Simple mechanics of the game don't work. It seems just a little rushed, and it's upsetting because this game could be absolutely fantastic with just a little work.

Go play Rebuild, one of my all-time favourites (or preferably the sequel), and go see what makes that game so great - it's not unfair, you just sometimes have to risk things for greater reward. Implement the best features of that game into here, and this could be a classic. Just don't punish the player just because you think that makes the game fun and challenging.

You really really need to work on the AI system.

You can't just all of a sudden make the survival rate jump from 1% with 3 characters guarding to 100%

That is basically just messing the whole game up, another thing is the fact that I need a generator room to make power when I already have more then enough power to keep things going...

Also, the only real way to survive is pretty much choosing the fighter because he works the best and really what will the other 2 do?

So yeah, And the english is bad but it wasn't a problem for me. The only big deal was the fact that your AI was all messed up so the mechanics just couldn't work right sadly.

Really fun and all and I love zombie survival games but yeah... needs better gameplay.

The game is HEAVILY addictive, and very well made. However, there are a few issues I *know* we're all experiencing.

-Grammar: it reads like you're esl. You occasionally mix up plural forms with singular forms.
-Balancing: If your starting position is the lefternmost point on the map, you've got a chance. If you're on the right, give up it's over.
-Raid prediction: If everyone's on a scavenge mission, it's game over.
-General guide: It's a hard game. I don't even play it anymore with the expectation of winning. I expect to lose every damn time because its just so hard.
-Bugs: I saw my politician walk throgh second story wall and and hover away off the map. Not sure where he went, but somehow he was back at the base the next couple of days.

Despite all this, the game was beautiful, awesome, and fun. I hope to see a remade version of this in the future, filled with extra content.

PS. For those of you who need a major hint, cut back on scouting and amp up on scavenging and protecting your safe house past 0% danger.