00:00
00:00
Newgrounds Background Image Theme

Ryor just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Untouchable"

The game is decent, it is definitely good enough to get on the site, but a few things should be changed. There should be some way to repair also other things to upgrade couldn't hurt. I could go more in depth the the little flaws but that is pointless, the way the game is it will never be the best, more aspects need to be added to be a great game, but its a good arcade game.

hch2 responds:

If you upgrade your ship weapon to max (3 upgrades) the next upgrade generates a shield on your ship that grants limited invulnerability.

Good retro style game. Space invaders meets asteroids perhaps?

The controls were awkward for me with the size of the game window but im not sure other methods of control would be better.

Thanks for sharing it.

Pretty decent game.

Pros:
-Nice, smooth gameplay
-Music is pretty cool
-Visuals are nice... you got away with the graphics (I could tell the pencil line explosions for the yellow bombs) but it worked for this.
-Sound effects are nice
-It's challenging and has a retro arcade feel
-It kept my attention and made me want to play it a second time to beat it
-Great variation on enemies, and you had a lot of creative ones. Great balance on the design there.
-For the most part, the physics were good.
-Narration was good.

There were a lot of design aspects that seemed counterintuitive:
-The fact that bullet time slowed your bullets too was a little frustrating. I ended up not using it much.
-Also, I didn't see why you made the bullet time need to be activated and deactivated by two button pushes. It seems much more natural to just have bullet time activate when you hold down a button, then deactivate when you let go. A lot of shooters do is this way, because it lets you have much more control and react faster. The way it is now, if you want to just use a tiny bit of energy to dodge a few waves of bullets, you have to quickly tap spacebar twice which is hard to coordinate.
-Sometimes I wish the ship accelerated a bit faster. Sometimes it felt sluggish at the wrong times when I was trying to dodge stuff.
-The boss balance seemed off. Also, one time I got stuck inside the second boss when I got too close, and couldn't get out of the trap cage. It worked to kill it, but felt weird and buggy that that happened. Also, the third boss was much harder than the last boss. I beat the last boss without getting hit once on the first try. The third boss I lost lives to each time I played.
-The powerups are frustrating. You don't have much indication that they appear - they don't flash and they blend in with the level outline. Plus, the time they appear for is very unforgiving. They disappear very quickly and it's simply frustrating.
-It would be nice to respawn with the same attack level. Dying once and the limited powerups means that the max attack I saw was level 2 or maybe 3.
-Perhaps have a tutorial skip option (I realize it's part of the game)

hch2 responds:

thanks for the review! Art is not my forte - this was the best I could do. Your feedback has been noted.

an action packed game,though i was expecting upgrades and additional weapons...

Pretty sweet somethings you can add like that the rocket the follows you can explode enmeys easily that would be a neat trick though (sorry for the typo I am to lazy to fix it,