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Reviews for "Prelude/Chambered Flash"

May I recommend being able to adjust the rotation speed? When I first started playing this, I didn't expect the screen to rotate that fast tbh, and spent several minutes crashing into the walls lol. Took me awhile, but I got it eventually.

Giving players the option to start with a slow speed would be easier, and let the players themselves manually increase the speed once they become accustomed to it. Apart from that, it's a good game!

Zanzlanz responds:

Haha yeah I feel the same way when I go back and play this every now and then :) I run into walls, then start glitching through them, hah!

This was made in 8 hours, one day some 3.5 years ago. Otherwise I'd totally go back and add an option for that! :D Thanks for your positive review!

Bug? Whenever I'm right up against the wall, if I don't do anything, I start slowly floating into the wall. Once I'm inside it at least a whole "body"-width, I can still spin around as much as I want, but I can't move forward or backward no matter which way I'm pointing, nor can I change my direction of drifting. I sat and waited at least once until I came all the way out the other side in a different area, at which point I could move normally again... until I stopped moving too close to another wall, at least.

Zanzlanz responds:

Haha yep that's the collision bug in the game :)
I'm not going to go back and edit this game, but thanks for the feedback :D

zanzlanz your trap!!

Zanzlanz responds:

I'm trapped NOOOO :O

Weird and nice game. Thanks Zanlanz youre best! <3!

Zanzlanz responds:

Haha thanks! It's a 2D tribute to Notch's Ludum Dare game "Prelude of the Chambered" :D!
<3!

i was great

then it became very boring.

Zanzlanz responds:

Yeah I can see that!