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Reviews for "Nanobeast"

Game-breaking bugs

I read about the issues in Chrome, so I decided to try this game in IE.

I was lucky if the game ever acknowledged what keys I was pressing. Press left and I would be stuck on the left side of the screen, press up and I would magically go down to the bottom, press A once and the ship would only shoot left until I died. Pick up a power-up and immediately have speed upgraded, even if hadn't touched the S-key once. I tried, I tried so hard, but for me, it's just broken.

Repetitive

Had me till chapter 4, then it just kinda got boring, was fun for a bit though!

mehhh

its a good game and all, i just dont really like the upgrade style and the controls are awkward for me...i guess thats just personal preference but its a good game. ill give you a 4/5

Cool Idea

I liked the game, but notes for future.

Most of us are right handed (about 90%) as such, your right hand should be thought based actions, like fire control, and left hand should be impulse based actions, like movement. OR let us switch it up in the menu based on our left/right handedness.

The game was cool otherwise.

memories...

Nice game.
As somebody said before: some sort of hitpoints / shild etc. would be nice. So its really frustrating to see all your Nanobeasts crash away.

Anyway ... this game reminds me of Parodius series (by Kanami 1994 for SNES etc.)
This game got the same upgrade system ... only that there where more BonusPowerups.
(and it was very cute and funny).

So in comparison to Parodius, your game got a loong way to go... (more and different nanobeasts with different weapon etc. ...)

Anyway ... i like your art style, your music was good too, your gameplay was okay, nice Char-Design (general / prof).
Bad points for: loosing soo many Nanobeasts (whenever i get killed), background was a bit lame (especially Stage 2), story wasn't new or very intersting - but funny.

So all in all 7 / 10, cause this game is nice and worthy to play.