00:00
00:00
Newgrounds Background Image Theme

Quezzyman just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Intruded"

Riktigt Grymt!

Really really liked this gme, it was extremly frustrating at parts, but the fact that i beat it tells me I liked it so much that i could overcome that :) To be honest I dont really like the gameplay mecanics or the actuall "enemies" in the game (except for the flying eye thing, that one was nice and gave me a Silent Hill wibe)

For me the greatness of the game was all about the atmosphere and feeling. I really liked the fuzzy camera style to (wish more games would have that kind of estetics, only other game i have seen it in is Kane & Lynch 2).

It often feelt like i was playing a dream or something. Its rare to get that really oterwordly feeling from something. Good Work! Bra Jobbat! :)

this game should be on redtube

The Camera Angles Make this game impossible FUUUUUUUUUUUUUU
WHY YOU NO?
Besides that the main character was hot 9 points to gryffindor

Great freaking game

This game took me back...players too young to remember the PSX era probably didn't have the same Resident Evil flavored PTS flashbacks I endured during this game, especially the final stages, with the eye monster or shoggoth or whatever.
The camera was brutal but that's the whole point and I understand that. The overall plot of the game, or rather the final scene, was absolutely stunning.

The main problem I had with the game was just some minor hit-detection issues. Other than that everything was gravy. Excellent game Chribbe.

9/5

chribbe responds:

Thanks, Love the psx resident evil games!

Great concept

Liked the whole setup of the game, brought me back to the days where you played alot of alone in the dark 2 or ^the otherside^ can't really remember what the real name of the game is but it's alot similar to this, but i digress.

The whole thing about your game was that it was kinda setup for a scary situation where you don't know what's behind the next corner, and the camera angles contributed much to that feeling ( though it was abit much switching camera angles in the end) And long dark corridors and spaced out rooms that you could visualize in some better grafics and, yeah, it looked neat!

But the best thing about this game is that it is more challenging than usual games, and that's the best thing about games if you ask me, and the controls contribute to that, really love the feeling to overcome a hardship and it's not very usual nowadays since like 70% of the games on the market don't have a *you die* function. just that you magically reappear on the ledge where you fell off the moment before, but again i digress.

Anyways really good game, really enjoyed, and just started an account to write this review

The good, the bad, the croft

I'd like to start out by saying I laughed when I saw the Lara Croft achievement because this game looks visually like one of the old tomb raiders. Style wise that is. I also wanna say I kinda laughed at spacepimpkevin and his use of the term "revolutionary". I'm not trying to belittle the game in any way. It is quite different by what you see around here. By that I mean 3d. Basically it feels like a simple puzzle survivor type game. Simple in layout, but its not like textures and elements are easy to make. The only thing I really disliked was that "except in ghost mode" you walk pretty much all the time and that when you drop, touch a "trap" you just explode into a blood pulp. I'm sure this did take a bit of work and you should be proud. Actually, now that I think of it. It really reminds me of Silent Hill without me being scared to death.