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Reviews for "Castaway 2"

planes

perhaps we could transfer save files from Castaway 1->2?
Or maybe you could implement this for future plans :D

Everyone likes transferring systems :D

What a game!

I find it quite impressive that you managed to come up with a game this massive! That's quite of a downside because I have little idea how to advance. At least I can say right now that you go on screen to the upper right and then go to the next part of the island. You look around until you find the stick in the middle of the green pool. This can be used to get rid of plants in your way. I was impressed at how much detail was in this.

I guess I like the character design because he resembles my own avatar! Something about blue eyes and blonde hair, I think I'll stop talking about that. You really had to look around everywhere and it takes a long time to get everything organized. If you have a lot of spare time, you should check this game out. It's decent as far as RPGs go.

This game is good but a major flaw.

You have a common problem with flash games.
Bad memory management, if somehow you can figure out how to get a major memory leak that seems to occur "between" levels or during the level transition then the slow down and eventual crash of the game on many computers will cease.
However, this may not be possible.

Also, Path finding needs a great deal of work. A small addition to the algorithm could very easily make your enemies more intelligent, but it would take a bit tooo many words to describe for this review.

You also needed better variety, shooting enemies. Magic enemies that can cause area effects. Healing enemies that heal others and "hide" behind the ones they are helping. Even a kamakazee enemy would have been somewhat fun.

I was also very disappointed to be able to have "many" animals under your name, but not under your control. This isn't pokemon, Let me bring out a army with me. Using a similar interface you could easily manage more then one "creature" but a suggestion if you do in the sequal go this route. Allow "movement" commands to those you order to stand still.As well as a radius of "chase" via a guard command where they will chase and yet return to position if it an enemy goes tooo far away.

Also I almost feel like there needs to be the monster hunter Esq equivalent of a "monster net" for capturing wounded, weakened, or otherwise asleep creatures.

Perform this, and enjoy a masterful game.

Pretty good

Not bad except i got lightning first and when i use it the game freezes and i have to restart please fix

I am bored of searching ruby