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Reviews for "Red Dragon Rampage"

Basically what everyone else is saying....

The lag makes the unbeatable, especially when you are fighting the bosses. Other then that I think it's pretty cool.

P.S: How do you beat the boss that throws the stones?

Same with Toss the Turtle... too repetitive.

First, the bugs/issues:

- Enemies pile up, making it impossible to grab/claw them fast enough
- Enemy archers fire too early, too fast
- Upgrades are too vague, shitty, or expensive
- Big dragon's voice cuts out at the end of the round
- Bosses seem to be all the same tactic
- Cannon is too underpowered, or fires too slowly to be worth buying
- Shop misleads you into believing you can buy more than one cannon
- My archers wouldn't do a damn thing
- Map shows large expanse of green land, but barely any during play
- Scrolling to the sides is too slow
- Throwing enemies too far left = no money
- Claw upgrades just don't do enough damage later on
- Placing a wall too far away from the big dragon, it'll get destroyed way too fast
- Just a few enemies on screen makes the game lag
- Can't move or replace units/cannon after placing them
- Bonus money at the end of the round is FAR more valuable than the money enemies drop
- Gym doesn't say it upgrades mercenaries, makes people think it makes their dragon stronger instead.
- Takes longer to grab and throw (plus you may lose the money they drop) than to just spam-claw

Exploit - The rat boss guy, just grab his bombs he sends out and drop them. They each give 200 gold. He stands just far enough away from the big dragon so that you can make a quick grab and drop. Can do it as much as you'd like, so while I struggled to get just 1000 gold before, I get 20,000 in one round easily. Just takes time.

Dear god, why was this game released like this? Graphics are cute, but that's it. It's just boils down to how fast you can click your mouse, which by the way, is fairly easy with an auto-clicker, FYI. The game is fun the first few rounds, but it just becomes nothing but harder and harder repetition, just like Toss the Turtle achievements. Basic content, tons of repetition.. people start catching on.

not good

wtf

Bugged, 50% finished and repeatative

was kinda fun in the begining tho, but you give out to little information on how to do stuff. u figures it out in the end, but it shouldn't be nesseccary. found loads of bugs where numbers where wrong and models didn't dissapear aswell.
Overall it was a bad game. but if u improved just about evrything but the music, it will most likely be a good game. try again

waste of bandwidth

finish the game before you release it, buggy as shit...