Jagged alliance ... now with zombies
Apart from controlling only one character and having separate battle screens, this is very much like Jagged alliance... which is good, I liked that game and when you take into account that this is made in flash, this is a rather good game in the same genre.
That being said, I found three things that I don't like about this game:
1. Zombies having no clipping, so they can go through walls. I can see why this was done, but as they cannot attack diagonally, it only speeds up the game a bit, and might as well be taken out.
2. Not being able to shot zombies at close range: While I see (in the real world) why it might be a problem to shoot a large rifel or shotgun, when you are standing face to face with a enemy, you should be able to raise a handgun and blow zombie brain. It might prove to be a fun game mechanic to add: Close quarter gunfight; either you kill the zombie, you disable the zombie or you hurt yourself.
3. In the battlescreen some zombies sometimes advance 50 meters instead of 25 meters. While it does add some level of difficulty to the game, it is most unpleasant that several zombies does this at the same time, and that the knockback attack have a tendency to only work once a battle in these situations.
These are of course only small complaints, about a otherwise good game.