The thought processes required to play this game are too abstract for something you're trying to enjoy without quitting in frustration. You have to search in obscure places for things that are senseless to leave there. Hiding a key to the *right* of the radio, and having the left arrow just leave it alone makes no sense. The headboard isn't an obvious thing to click on, and neither is the side of the bookshelf that's facing you. It's just too hard to be any fun.