00:00
00:00
Newgrounds Background Image Theme

Rezenopy just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Zombies - Surrounded"

Marginally okay.

First, with the good. The game looked pretty darn good, nice environments and all, if a little bit on the strange side.

Other than that, I wasn't particularly entertained. A pretty simple point and click puzzle, but a bit counterintuitive. The piece of wood that I had to use to get the batteries I got by randomly clicking around the bed hoping that my idiot character would push it out of the way, there's no real indication of what to do there, unless your hope was for the player to get frustrated and randomly mouse-flail until he hit something.

After the first random flailing, I figured that it must be something else like that to continue, so that's how I found the key. I jsut started randomly clicking on everything. There needs to be some indication of what you're supposed to do, instead of just being stuck clicking everything around. Maybe there were cracks there that were supposed to be an indication, but I couldn't see them due to the darkness.

There's nothing to really connect you to the character. The game is really short, too short to make a connection, and he doesn't have much of a personality other than being too stupid to get some batteries from under the bed without a stick to reach it, and refuses to carry a rifle around because it's too heavy for him to carry around. If there was more connection to the character, the Night of the Living Dead (aka Rocks fall, everybody dies) ending might make a little more sense, as is it's just kinda... random.

So, make the puzzles a little more intuitive. That isn't to say easier, but there needs to be some indication of what's required. Possible control over the light while you're searching around might make things easier to find, like the place to break the desk for the key. And as few items as you had, a bar with them listed across it instead of having to click back and forth between a backpack might have been in order, because 3 trips to the backpack to put batteries in a radio was a little annoying.

MichaelJ responds:

There is a brightness setting in the right click menu, as stated in the game description, as well as in the game menu.
If you were in his situation, you wouldn't have hints telling you what to do...
I wouldn't quite consider marginally okay as a 4 out of 10 though. That's pretty bad...

Too Short!

It was good but too Short!

"Please play the first game, "Zombies - The Beginning" if you haven't already!"
..sir, couldn't find it anywhere, got a link?

Needs more...

The story has been done and done to death. The same can be said of the play style. I really wish I could vote higher, but there is really nothing in this game that stands out to me.

3 for effort.

MichaelJ responds:

Effort -.-

That ending sucked.