Gorgeous artwork, a bit short
The real strength of this game was its delightful visuals. You have a very unique and enjoyable visual style, and I'm happy you felt the urge to share it with us.
The game itself was a bit short, though. Only a few items to collect, and none of the puzzles really gave me pause for thought-though they were nicely done. Like Wolfie I liked the beetle one--probably because it was quite elegant. (Though I didn't enjoy the scan-clicking for screws; some visual feedback on clickable/interactive regions would have saved some time.)
One other interface quibble: if items can't be combined in your belt and you click another item, the currently selected item should be immediately replaced by the one you just clicked on. Having to deselect the selected item first is an unnecessary nuisance.
I'll look out for the second installment. Incidentally, Abby and Horace have to be two of the most uncannily attractive video game characters ever; I'll be ever so annoyed if you put in any romantic subtext between them!