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Reviews for "ShellCore: Skirmish"

Ineed o3o

This calls for ice cream good sir! *claps hands for servents* CHEERIO! X3

so much stile

since its of this franchise ur in a win/win sich

More Retro Awesomeness

I finally ended up posting a reveiw on ShellCore Command (SCC1) back on June 8(10 out of 10 FYI) and I said that my only complaint was that you were going to make me wait for the sequel to come out.

Well here we are in July and what do you know ShellCore Skirmish (SCC2) is out.

All the greatness of the first game with the added pressure of ground based units, as well as the ability to challenge the Shells of other players. (granted no PVP, but maybe in SSC3?)
And a new intro tune with a catchy beat just like the first game.
(still wondering if your going to publish the soundtracks for both SCC 1 and SCC2 on NG sometime?)

Like others here I am a little bit disappointed about not being able to continue from where I left off in SSC1, but I got over it pretty quickly.

I agree with a lot of what rahx1 said in his review, specifically about having multiple stat bonuses or weapons on a single ship part, and the idea about merging ship parts.
(perhaps have a upgrade station to combine similar weapons parts / upgrade parts into a new part.) However I found that the ground units added a different strategic level to the game.

Looking forward to SCC 3, got to get back to playing ShellCore Skirmish now.

This is great

This is one of my favorite chain of flash games, although limiting the amount of possible parts was a little weak, it adds an extra level of strategy......keep it going man... fantastic

question.

loved the previous game, however for some reason this game is no loading.

1. the idea is solid
2. the implementation is solid