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Reviews for "ShellCore: Skirmish"

Yeah....

8/10 cause it was really cool. -2 points because the enemy shellcore's were ridiculous tanks that I stood no chance against. I mean, i stacked as many beams as i could afford and still it was like shooting a BB gun at a tank. Other than that it has a lot of potential. I like arranging my parts how I want to, that was neat.

awsome game as the first, values are off though.

everything that made ep. 1 was excellent and it was fun to be able to explore and such, this was a good one too just missed the vast exploring and gathering looted objects.

gameplay: still the same auto attack n kill with retro ships though I do like the fact of organisation you put in just need to go further.
it was a nice idea to put in "player custom ships to fight" but... it is boring if it isnt the actual person controlling it.

issues: someone mentioned before about the comp spawning faster... that's a pain but I think it only spawns about a second faster then you but -shrug-.
I see you put in tanks but no way in hell could a fighter try to blast one of the ground stations (which seem to be the "specific" enemy encounted thus far) so why can't we say bombing run? or a way to change from air mode to vehicle? it is a great idea you put in some actual platforms for vehicles but it is useless to us when A: we can't use it ourselves and B: have to depend on things that cost a buck or two when one could go in and do it fasta. The bunker having the same "no ship can hit" variable added to the misery.
the list of abilities (like someone else said) was still limited by how many slots there are. instead of stacking, I can suggest have like two "speed bost 1" = a "speed bost 2" and having the part combine into a bigger one, that could also help with all of those guns you get... maybe? That should include stat double.
the other problem I had was with money, everything was EXPESIVE! even with trying to grind was boring sense it wasn't freeroam to kill for money and loot.
Plus, most of the "big parts" has room to do multiple things like one big part can have both a regen trait and a beam weapon trait or double firepower (two turrets on one shell).

On the side, will the miniture shellcore (the white thingy) have a way of changing weapon/shape/ability? It was good as a start but on this... felt like one should be able to swap core for a better one (unless fluff denies which make me sad)

still a great game 8/10 and 4/5, hope to see ep. 2 soon :P

ITS KIND OF HARD DONT YOU THINK

it was a little hard i just think you should make it a little easyer

This is awesome!

This game is awesome, the game can be save! XD but as other said, it need a lot of adjustment~
I believe all the hard work and experience u been through, u gonna make up a better version in the future~

good, but can be better

i've always judged games by what could be changed to make it better... so its rare i like a game this much. i would give it a ten... but it needs multiplayer (with warring factions and such.) hopefully you can do that... unless you already did and i havent found it.