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Reviews for "The Arrow Of Time"

Good stuff

I managed to beat it, thanks for including me in your testing process. I think it turned out well, it ran well with all the bells and whistles and the bosses were pretty fun as well. Maybe one of the bosses could have been like a twin boss where rather than having to fight off the regular goons, it woulda been fun to have to deal with two beasts.. or maybe halfway through he splits or something. Might have added a suprise twist.

I was worried that id get to a point where id be stuck with the upgrades i made but it was a smart move to have you keep whatever points you accumulated even if you died through the level. It sort of prods you along wether you made bad choices or not during your upgrading.

Medals werent workin for me for some reason so nobody is gonna believe me when i said i beat it. hmph.

Good

A very good defense game. I won't tell which one it is, but there is one combo that makes everything too easy, since you basically kill any enemy with one hit.

HARD!!!!!!

this game is great but its just way to hard. good came but it could be better.

Wonderful style!

A great stylish take on the "arrow genre" - very nicely done!

The art style and soundtrack make the game, with the various enemies and their destruction animations really adding a sense of immersion.

The differences between some of the arrow types appear negligible, but the variety is fun nonetheless.

I like it a lot.

Good clean fun, sets a new standard for bow games.

Ok, I'm going to get the negative stuff out of the way first. Then I'll move on to the bulk of my review.

Plot: this is the main thing the author didn't deliver on. There was a rudimentary plot, Peep must defend a super weapon from the vengeful reject Toot, but from there it wasn't really developed.

Ordinarily, a poorly developed plot will earn a game a 5/10 at best, but this one is different.

Dialogue: usually, when there isn't much of a plot, the dialogue suffers too. This game is an exception to that general trend. Peep's cheeky comebacks are rather amusing. They give him a sort of childish feel.

Art and Music: Both very well done. Props to Mr. Merz for the score. Props to the artist (one of the Flash Brothers?) as well. The little whistle-heads are cute enough, but the intricate machinery used by Toot and his minions are impressive in their detail.

Weaponry: I don't ever remember playing an archer-game that allowed me to combine different elements. Nor do I remember playing an archer-game that had anywhere near the variety of arrows that this one did. Usually, the different shots are limited to single arrow, multiple arrow, flaming arrow, and occasionally an explosive arrow. This one had TWELVE different types of arrow, and it allowed the player to have TWO effects for EACH shot! That's why I say that this game sets a new standard for bow games, it has a completely unique armory, one that has nearly infinite potential.

Audience: many games these days are full of blood and gore, or have foul language. This one had neither. If I had kids, I would gladly let them play this game. The closest thing to blood and guts is the occasional explosion. And I consider that a good thing.

I hope to see a sequel!