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Reviews for "Crazy Tracker"

Very challenging

Confusing at first, the bonuses are really good. the levels after 5 are REALLY fast, so i got confused. 15400 points, anyway

some issues

when paused, you have to click NO if you want to continue the game. this is a problem because what if you paused and the NO button is on an obstacle?

also, you can hide on the top and bottom. it's too easy that way, just grinding along the edgeyou still get points, and the only real obstacles are the ones that you have ot go to the middle.

It was great!

An awesome fast-paced game! I loved the idea of it, but it got boring after a while. You might want to add different obstacles and music, because it got very repetitive and easy. It was still an outstanding game though.

8/10

Slow learning curve, flying powerup is pretty much a bore and makes me unsure when it ends. Probably something I missed.
Pretty fun, beginning was boring. At level 10 I pretty much was fine, 12-15 I kept hitting things. I died near the end of 15. Pretty fun for those last few levels.

Crazy Tracker is "Off-the-Rail"

Regarding originality, there are other games with a similar concept--Jetman, for instance; however, this game surpasses Jetman in most, if not all, aspects. The use of power-ups in near perfect--not so few as to make them irrelevant but not so many as to make the game effortless. The concept of a gear attempting to escape its mechanical prison is quite original and rather comical. Most games of this type only have stationary obstacles, whereas this game has primarily moving obstacles. It took me a few levels to figure out that you can ride along the top and bottom edges without damage, which is just about the only way to avoid some of the obstacles (not that this is a bad thing).

The only downside is that the game does not become challenging until about level 13; also, the game will not allow you to grab the bonus point pick-up while the wing power-up is in effect.