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Reviews for "Cursor Fx"

More like a game concept

I can see this as an excellent foundation for a compelling game. As of now there seems to be no change in difficulty, unless completely random. Some of the particle effects hit reds way easier than others. You can spend a couple minutes getting past one phase, then blaze through the next 10 in the same amount of time. By the time I had my fill of the game, the relationship between clipping and particles had gone weird and unpredictable.

got real boring...

but it was pretty cool, loved the matrix like one

Decent, but only that.

The game is frustrating, simple, and all around eh.

The amount of control you have is frustrating, especially when it get to the point that your cursor is blowing up and covering the entire screen so that you can't dodge reds at all.

Then you get stuck in a loop for about 10 minutes because of that and you want to break shit because your tail doesn't go away fast enough.

And this isn't that "Oh you just aren't good" thing. I beat it. I MADE MYSELF DO IT.

Ultimately, about 15 minutes in, I got bored by that facts that I'm dodging red splotches and not hitting green ones, that the patterns were repeating, and that the gameplay was too frustrating and repetative.

I do applaud the use of AS3, and it only lagged a bit, but there needs to be a LOT of refinement of gameplay if you want to make anything like a series out of this.

Alright

Its alright. But very boring, its slow and also seems abit glitchy with the collisions.

The effects are alright but not good enough to make a good game.

ummm....my sugestion

it would probably be better if it was more random